Search found 3686 matches
- Fri Feb 20, 2026 7:19 pm
- Forum: Resolved Requests
- Topic: CharacterCorpsePrototype: use of picture/pictures
- Replies: 2
- Views: 191
Re: CharacterCorpsePrototype: use of picture/pictures
Thanks for the note. I've adjusted the description of "picture" to make clear it's only loaded if "pictures" is not defined.
- Fri Feb 20, 2026 7:15 pm
- Forum: Resolved Requests
- Topic: LuaSurface description outdated
- Replies: 1
- Views: 137
Re: LuaSurface description outdated
Thanks for the note, I've modernized the description for the next version.
- Fri Feb 20, 2026 7:12 pm
- Forum: Resolved Requests
- Topic: SpriteSource::size (and ::width ::height) properties misleading
- Replies: 1
- Views: 139
Re: SpriteSource::size (and ::width ::height) properties misleading
The doc says "The width and height of the sprite.", not "picture" because it is indeed the width and height of the sprite that is displayed in-game. "Frame" would be misleading here because a sprite doesn't have animation frames.
::width and ::height however said "picture" and I've changed that to ...
::width and ::height however said "picture" and I've changed that to ...
- Fri Feb 20, 2026 7:10 pm
- Forum: Resolved Requests
- Topic: LuaControl::crafting_queue can be nil if nothing is currently crafting
- Replies: 1
- Views: 136
Re: LuaControl::crafting_queue can be nil if nothing is currently crafting
Thanks for the note, doc updated for the next version.
- Mon Feb 09, 2026 9:11 pm
- Forum: Technical Help
- Topic: [2.0.73][mac] Sprite loading takes 450 sec on M2; 40 sec on M1
- Replies: 6
- Views: 457
Re: [2.0.73][mac] Sprite loading takes 450 sec on M2; 40 sec on M1
Not an expert at Mac/graphics at all, but "Initial atlas bitmap size is 4096" looks suspicious in the slow logs, try setting it (max-texture-size) higher, like 16384. It may be helpful to just load the game and press reset in the graphics options, normally the game should be clever enough to select ...
- Fri Feb 06, 2026 1:04 pm
- Forum: Resolved Requests
- Topic: [2.0.73] EntityWithHealthPrototype.resistances.percent vs Resistance::percent
- Replies: 1
- Views: 316
Re: [2.0.73] EntityWithHealthPrototype.resistances.percent vs Resistance::percent
Thanks for the note, I added this to the docs for the next release.
- Fri Feb 06, 2026 1:04 pm
- Forum: Implemented mod requests
- Topic: expose max_belt_stack_size for inserters at runtime stage
- Replies: 4
- Views: 369
Re: expose max_belt_stack_size for inserters at runtime stage
Added LuaEntityPrototype::inserter_max_belt_stack_size read for the next release.
- Fri Feb 06, 2026 12:30 pm
- Forum: Resolved Requests
- Topic: [API Docs] Wrong description in AmmoTurretPrototype
- Replies: 1
- Views: 251
Re: [API Docs] Wrong description in AmmoTurretPrototype
The description belonged to a property that was removed from the prototype and indeed no longer applies. I've fixed the docs for the next release, thanks for the note.
- Thu Feb 05, 2026 12:08 pm
- Forum: Not a bug
- Topic: [2.0.73] LuaRenderObject::players writing empty table yields visible renderobject
- Replies: 2
- Views: 296
Re: [2.0.73] LuaRenderObject::players writing empty table yields visible renderobject
I noticed that this was documented on the various draw_* methods but not LuaRenderObject itself, so I've adjusted the LuaRenderObject documentation for the next release.
- Thu Feb 05, 2026 12:08 pm
- Forum: Resolved Requests
- Topic: [2.0.72] Runtime ReserachTrigger does not contain item.count for craft-item
- Replies: 4
- Views: 463
Re: [2.0.72] Runtime ReserachTrigger does not contain item.count for craft-item
Thanks for noticing this, it should indeed be ItemIDFilter and item_quality shouldn't be there. Fixed for the next doc release.
In the future, please don't post in threads in the resolved subforum, but instead make a new thread, new posts are easily missed here.
In the future, please don't post in threads in the resolved subforum, but instead make a new thread, new posts are easily missed here.
- Thu Jan 29, 2026 2:47 pm
- Forum: Resolved Requests
- Topic: [2.0.69][Modding] SimulationDefinition::game_view_settings seemingly does nothing
- Replies: 3
- Views: 708
Re: [2.0.69][Modding] SimulationDefinition::game_view_settings seemingly does nothing
Added to the docs for the next release.
- Thu Jan 29, 2026 2:27 pm
- Forum: Resolved Requests
- Topic: EntityPrototype::sticker_box description
- Replies: 1
- Views: 282
Re: EntityPrototype::sticker_box description
Thanks for the note, doc fixed for the next version.
- Thu Jan 29, 2026 2:27 pm
- Forum: Resolved Requests
- Topic: ProgressBarStyleSpecification::bar_width is confusingly named
- Replies: 1
- Views: 201
Re: ProgressBarStyleSpecification::bar_width is confusingly named
Confusing indeed, description added to the docs for the next version.
- Thu Jan 29, 2026 2:13 pm
- Forum: Already exists
- Topic: Expose "pick_sound" and "drop_sound" to item prototypes retrieved at runtime
- Replies: 1
- Views: 218
Re: Expose "pick_sound" and "drop_sound" to item prototypes retrieved at runtime
The only intended way to access sounds at runtime is via the soundpath, so since it's available there this already exists.
- Fri Jan 23, 2026 6:55 pm
- Forum: Wiki Talk
- Topic: Rocket fuel - crafting time halved - [changelog]
- Replies: 4
- Views: 2348
Re: Rocket fuel - crafting time halved - [changelog]
The wiki pages for the two recipes list the changes in more detail. The official changelog doesn't usually change after the fact, so it'll stay the same (slightly ambiguous).
- Fri Jan 23, 2026 6:32 pm
- Forum: Resolved Requests
- Topic: inifinite_depletion_amount small error
- Replies: 6
- Views: 446
Re: inifinite_depletion_amount small error
I've reworded the description for the next doc release.
- Fri Jan 23, 2026 6:27 pm
- Forum: Resolved Requests
- Topic: [2.0.72] Runtime ReserachTrigger does not contain item.count for craft-item
- Replies: 4
- Views: 463
Re: [2.0.72] Runtime ReserachTrigger does not contain item.count for craft-item
"craft-item" only has members 'item" and "item_quality", but in-game I also get "count"
Added for the next doc release, thanks for the note.
Additionally I see that technology "space-platform" has a trigger "create-space-platform" which is also not mentioned in the docs.
It's already listed ...
- Mon Jan 05, 2026 4:32 pm
- Forum: Won't implement
- Topic: read Lightning protection status
- Replies: 2
- Views: 626
Re: read Lightning protection status
This information is not save/loaded and calculating it on the spot results in invalid values directly after save/load, so it is not deterministic. This means this won't be implemented.
- Mon Jan 05, 2026 3:45 pm
- Forum: Already exists
- Topic: LuaSurface.create_entity{mirroring=true}
- Replies: 2
- Views: 645
Re: LuaSurface.create_entity{mirroring=true}
Refer to 132185, this already exists as "mirror".
- Mon Jan 05, 2026 3:36 pm
- Forum: Resolved Requests
- Topic: LuaEntity::neighbours incorrect dict type
- Replies: 1
- Views: 238
Re: LuaEntity::neighbours incorrect dict type
Thanks for the note, fixed for the next doc release.