Search found 3662 matches

by Bilka
Tue Nov 25, 2025 1:39 pm
Forum: Resolved Requests
Topic: Documentation for expression_in_range function
Replies: 1
Views: 386

Re: Documentation for expression_in_range function

Done for the next version.
by Bilka
Tue Nov 25, 2025 1:38 pm
Forum: Documentation Improvement Requests
Topic: Omissions and inaccuracies in Noise Expressions aux docs
Replies: 3
Views: 422

Re: Omissions and inaccuracies in Noise Expressions aux docs


In Built-in constants , control:temperature:bias and control:temperature:frequency are missing. They are used in temperature , which is used for tree placement. Weirdly, they also don't have associated controls in the UI either.

In Built-in functions , expression_in_range function is missing ...
by Bilka
Tue Nov 25, 2025 12:31 pm
Forum: Modding discussion
Topic: Quality and roboport charging slots
Replies: 3
Views: 380

Re: Quality and roboport charging slots

I've updated the docs for the next release.
by Bilka
Mon Nov 24, 2025 1:15 pm
Forum: Resolved Requests
Topic: Fix description of QualityPrototype::beacon_supply_area_distance_bonus
Replies: 1
Views: 210

Re: Fix description of QualityPrototype::beacon_supply_area_distance_bonus

Thanks for the note, this is fixed for the next release.
by Bilka
Mon Nov 03, 2025 3:57 pm
Forum: Already exists
Topic: [Resolved] Support for tier 4 module graphics in beacons
Replies: 3
Views: 437

Re: Support for tier 4 module graphics in beacons

From what I can see in the code this should already work. The variation of the sprite is picked based on the tier of the module. Are you sure that the tier is set correctly on the module prototype?
by Bilka
Thu Oct 23, 2025 7:36 pm
Forum: Bug Reports
Topic: [2.0.69] Space Background Sprite is cut off
Replies: 1
Views: 371

Re: [2.0.69] Space Background Sprite is cut off

For the UK residents:
4RZI95r.jpeg
4RZI95r.jpeg (875.55 KiB) Viewed 348 times
by Bilka
Tue Oct 21, 2025 3:29 pm
Forum: Already exists
Topic: Add resource_searching_offset to LuaEntityPrototype
Replies: 3
Views: 347

Re: Add resource_searching_offset to LuaEntityPrototype

It changes the actual area. You can also read it runtime via LuaEntity::mining_area.
by Bilka
Tue Oct 21, 2025 3:25 pm
Forum: Resolved Problems and Bugs
Topic: [Bilka][2.0.71] fuel pollution tooltip has a double space in it
Replies: 3
Views: 1322

Re: [Bilka][2.0.71] fuel pollution tooltip has a double space in it

Thanks for the report, fixed for the next release.
by Bilka
Tue Oct 21, 2025 2:48 pm
Forum: Resolved Problems and Bugs
Topic: [Bilka][2.0.71] fuel pollution tooltip has a double space in it
Replies: 3
Views: 1322

Re: [2.0.71] fuel pollution tooltip has a double space in it

There are a lot of instances of fuel pollution in tooltips, what prototype is this one?
by Bilka
Thu Oct 16, 2025 3:40 pm
Forum: Resolved Requests
Topic: issues on BlueprintEntity and related types [2]
Replies: 1
Views: 304

Re: issues on BlueprintEntity and related types [2]

Thanks for the detailed notes! I've adjusted the docs for the next doc release. I've also added LoaderBlueprintControlBehavior:
firefox_Iobn45YZ2w.png
firefox_Iobn45YZ2w.png (26.25 KiB) Viewed 257 times
by Bilka
Mon Oct 13, 2025 6:21 pm
Forum: Resolved Requests
Topic: Please clarify what can be stored in dictionary objects
Replies: 8
Views: 833

Re: Please clarify what can be stored in dictionary objects

The keys for the dictionary are defined by the documentation. It's "the names of all prototypes of this type". What prototypes of that type exist depends entirely on what prototypes your mod and any other mod in the game have created. If you want to find out what prototypes are in your game with ...
by Bilka
Mon Oct 13, 2025 2:00 pm
Forum: Resolved Requests
Topic: disabled_by_control_behavior inconsistency?
Replies: 5
Views: 579

Re: disabled_by_control_behavior inconsistency?

I've updated the docs to be clearer for the next doc release.
by Bilka
Mon Oct 13, 2025 1:47 pm
Forum: Resolved Requests
Topic: A couple of errors on BlueprintEntity and related types
Replies: 2
Views: 421

Re: A couple of errors on BlueprintEntity and related types

And the rest is fixed for the next doc release (newer than 2.0.70).
by Bilka
Mon Oct 13, 2025 1:45 pm
Forum: Resolved Problems and Bugs
Topic: [Rseding] [0.18.10] Watch your step achievement popup missing
Replies: 6
Views: 4228

Re: [Rseding] [0.18.10] Watch your step achievement popup missing

Please make a new bug report with reproduction steps, exact game version and so on.
by Bilka
Mon Oct 13, 2025 9:01 am
Forum: Resolved Requests
Topic: A couple of errors on BlueprintEntity and related types
Replies: 2
Views: 421

Re: A couple of errors on BlueprintEntity and related types

LogisticSection::active fixed for the next version (2.0.70), rest still pending.
by Bilka
Mon Oct 13, 2025 8:52 am
Forum: Resolved Requests
Topic: LuaForce.create_space_platform optional
Replies: 1
Views: 276

Re: LuaForce.create_space_platform optional

Thanks for the note, it's not optional, doc fixed for the next version.
by Bilka
Wed Oct 08, 2025 7:37 am
Forum: Wiki Talk
Topic: Split logistic groups to a separate page?
Replies: 1
Views: 595

Re: Split logistic groups to a separate page?

The section as is on logistic network would be a bit too short to make its own page, but if you can add more information (like the behaviour with multipliers, maybe something from the FFF) then that sounds like a good idea to split out.

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