Search found 726 matches
- Sat Sep 20, 2025 11:22 am
- Forum: Fixed for 2.1
- Topic: Hello
- Replies: 5
- Views: 1072
Re: Hello
I don't see no lock on the door.
- Thu Sep 18, 2025 3:52 pm
- Forum: Ideas and Suggestions
- Topic: WASD Movement Canceling When Opposite Directions Are Pressed Simultaneously
- Replies: 5
- Views: 600
Re: WASD Movement Canceling When Opposite Directions Are Pressed Simultaneously
I fired it up to test, and it seems like D and W override A and S respectively. So if you push D and W both, you'll go East, and if you push A and S both, you'll go North.
- Tue Sep 16, 2025 8:12 am
- Forum: General discussion
- Topic: Mobile Version in the future?
- Replies: 20
- Views: 7133
Re: Mobile Version in the future?
If this has been addressed in another thread, i apologize and would love a li k to it, since i didnt see one when i searched.
https://forums.factorio.com/viewtopic.php?f=5&t=299
https://forums.factorio.com/viewtopic.php?f=6&t=3451
https://forums.factorio.com/viewtopic.php?f=5&t=25825
https ...
- Wed Sep 10, 2025 11:50 am
- Forum: Ideas and Suggestions
- Topic: New building: Train depo for automating
- Replies: 2
- Views: 299
Re: New building: Train depo for automating
Have you tried the Logistic Train Network? It does a lot of what you're looking for, automating train deliveries through requests and providers.
This is the version of it that works with Factorio 2.0:
https://mods.factorio.com/mod/LogisticTrainNetwork
I myself wrote a simple beginner's guide for ...
This is the version of it that works with Factorio 2.0:
https://mods.factorio.com/mod/LogisticTrainNetwork
I myself wrote a simple beginner's guide for ...
- Sat Sep 06, 2025 6:37 am
- Forum: General discussion
- Topic: People who have just one save file...why?
- Replies: 34
- Views: 3024
Re: People who have just one save file...why?
Part of it is that with cloud saving and a terrible internet connection, all the manual saves will eventually try to sync with Steam so if/when I do close out, it's like 10 minutes to push 100 saves to the cloud. And if I do hop on my music computer and play a little, then I have to sync down to ...
- Fri Sep 05, 2025 11:15 am
- Forum: Balancing
- Topic: Demolisher sizes as weapon tech gates
- Replies: 13
- Views: 1265
Re: Demolisher sizes as weapon tech gates
I'm more inclined for giving different rewards for killing them with different ways. For example, if you shoot a demolisher with turrets, you damage its skin and tungsten ore fly everywhere and you can pick them up even if you don't manage to kill it. If you kill it with (uranium) canon shells ...
- Wed Sep 03, 2025 10:31 am
- Forum: Gameplay Help
- Topic: Simple Questions and Short Answers
- Replies: 2029
- Views: 834798
Re: Simple Questions and Short Answers
You might be able to do it with this:Hugorscht wrote: Wed Sep 03, 2025 6:49 am Can i disable only Space Age Music ? I realy don´t like it. classic Music is the best music.
https://mods.factorio.com/mod/music_playlist_extender
I think you can just disable the Space Age tracks.
- Tue Sep 02, 2025 12:19 pm
- Forum: Releases
- Topic: Version 2.0.66
- Replies: 8
- Views: 7797
Re: Version 2.0.66
viewtopic.php?t=130603
- Tue Sep 02, 2025 12:17 pm
- Forum: Releases
- Topic: Version 2.0.66
- Replies: 8
- Views: 7797
Re: Version 2.0.66
Hooray! No more sus executables!Windows executables now undergo code signing.
- Mon Sep 01, 2025 9:32 am
- Forum: Gameplay Help
- Topic: Better Factory Setup
- Replies: 5
- Views: 493
Re: Better Factory Setup
The simplest approach (which is also reasonably rewarding) is to chase bottlenecks.
Look for machines that are starved for input. What ingredient are they missing? Trace it backwards until you find the root cause, and then figure out how to improve the production of that item. That might mean just ...
Look for machines that are starved for input. What ingredient are they missing? Trace it backwards until you find the root cause, and then figure out how to improve the production of that item. That might mean just ...
- Sun Aug 31, 2025 7:20 am
- Forum: Ideas and Suggestions
- Topic: Option To Stop Transport Belts Animating Due To Eye Strain
- Replies: 2
- Views: 218
- Mon Aug 25, 2025 7:19 pm
- Forum: Ideas and Suggestions
- Topic: Allow Biolabs on every planet *except* Gleba
- Replies: 32
- Views: 2506
Re: Allow Biolabs on every planet *except* Gleba
Agreed. Biolabs being Nauvis only is the only thing preventing the terrible design and balance of Vulcanus from “infecting” the entire rest of the game. And just barely, it still greatly affects quality and the early/mid game. It’s too late to change the entire planet, so its impact on the rest of ...
- Mon Aug 25, 2025 12:13 pm
- Forum: Ideas and Suggestions
- Topic: Atomic bomb should destroy ore patches in the explosion area
- Replies: 15
- Views: 1203
Re: Atomic bomb should destroy ore patches in the explosion area
I think it's not a good idea.
A lot of the point of clearing an area is to get to the resources there. If at the end there won't be any resources, why bother?
It'll just mean that atomic bombs never get used.
A lot of the point of clearing an area is to get to the resources there. If at the end there won't be any resources, why bother?
It'll just mean that atomic bombs never get used.
- Sun Aug 24, 2025 9:15 pm
- Forum: Off topic
- Topic: How did you discover Factorio?
- Replies: 80
- Views: 106557
Re: How did you discover Factorio?
I saw it as a new listing on GOG back in June 2016.
As soon as I watched the demo videos, I was sold.
As soon as I watched the demo videos, I was sold.
- Fri Aug 22, 2025 6:00 pm
- Forum: General discussion
- Topic: People who have just one save file...why?
- Replies: 34
- Views: 3024
Re: People who have just one save file...why?
I have a 1 TB SSD and a 2 TB conventional drive. The biggest save I see on my machine is 190 MB. 3 TB can hold over 15000 saves, so I think it's probably enough space.
So your rig loads OS and all software from network and all your local storage is RAID0 array which is hooked up as Factorio's ...
- Fri Aug 22, 2025 10:22 am
- Forum: General discussion
- Topic: People who have just one save file...why?
- Replies: 34
- Views: 3024
Re: People who have just one save file...why?
Then Whatever3, Whatever4, Whatever 53, Whatever 108.1, etc.
Where did you get infinite storage space?
Based on what others say here, apparently it's from not using Steam.
I have a 1 TB SSD and a 2 TB conventional drive. The biggest save I see on my machine is 190 MB. 3 TB can hold over ...
- Thu Aug 21, 2025 1:42 pm
- Forum: General discussion
- Topic: Does space age change anything?
- Replies: 8
- Views: 1905
Re: Does space age change anything?
Initially it'll play more or less the same, though there are some quality-of-life improvements.
Once you can create rockets (which happens much earlier in the expansion), you'll be able to travel to space, then to other planets. On those planets, the gameplay is very different from on Nauvis (the ...
Once you can create rockets (which happens much earlier in the expansion), you'll be able to travel to space, then to other planets. On those planets, the gameplay is very different from on Nauvis (the ...
- Tue Aug 19, 2025 6:31 am
- Forum: General discussion
- Topic: People who have just one save file...why?
- Replies: 34
- Views: 3024
Re: People who have just one save file...why?
How old are you? I guess you're a bit older. Probably you grew up with computers malfunctioning, hardware and software. A sudden crash, and all your work is destroyed, because there are no autosaves. Someone who grew up with earlier computers will save every few minutes as reflex. In contrast to ...
- Mon Aug 18, 2025 4:14 pm
- Forum: General discussion
- Topic: People who have just one save file...why?
- Replies: 34
- Views: 3024
Re: People who have just one save file...why?
Well I thought the 108 saves number was hyperbolic, I doubt many people will cycle more than ten, most just three. I cycle three saves but only save manually when ending a session so I should never lose more than that session even when all autosaves are corrupted as well. But I also never had a ...
- Mon Aug 18, 2025 1:43 pm
- Forum: General discussion
- Topic: People who have just one save file...why?
- Replies: 34
- Views: 3024
Re: People who have just one save file...why?
Most people do that, but for the common corruption it does not help because the saves do not get corrupted themselves, what gets corrupted is the game in memory, it is then saved to file. They will not notice that the saves are broken until they try to load them at which point they likely cycled ...