Search found 16 matches
- Thu Aug 03, 2023 5:54 pm
- Forum: Modding help
- Topic: Adding mining productivity to entity.
- Replies: 4
- Views: 961
Re: Adding mining productivity to entity.
I guess that means it's not possible for this assembler type at all to benefit from the technology somehow?
- Sun Jul 30, 2023 3:20 pm
- Forum: Modding help
- Topic: Adding mining productivity to entity.
- Replies: 4
- Views: 961
Adding mining productivity to entity.
How do i add mining productivity to an entity? I have gotten as far as finding the mining-drill-productivity-bonus technology modifier, but i am unsure where to add it to this prototype. I am modifying this mod for personal use, so i have a reason to keep researching productivity. The entity current...
- Thu May 24, 2018 4:59 pm
- Forum: DyWorld
- Topic: DyWorld General Discussion
- Replies: 36
- Views: 30489
Re: DyWorld General Discussion
Any news? Really looking forward to it.
- Thu May 24, 2018 4:57 pm
- Forum: Mod portal Discussion
- Topic: The Mod Portal language
- Replies: 1
- Views: 1397
The Mod Portal language
Seeing that the game is getting more and more players from all around the world, also means more different people are creating mods. I propose a suggestion that mods on the mod portal must be described with English text, and English only. It is frustrating looking a handful of awesome mods(looking a...
- Tue Sep 19, 2017 3:44 pm
- Forum: DyWorld
- Topic: DyWorld General Discussion
- Replies: 36
- Views: 30489
Re: DyWorld General Discussion
Really looking forward to this. Any updates on the housing situation?
- Thu Jul 27, 2017 3:23 pm
- Forum: Not a bug
- Topic: [0.15.31] My own blueprints are queued for transfer
- Replies: 5
- Views: 2115
Re: [0.15.31] My own blueprints are queued for transfer
Server: "[EU] The Madness !" - Players: "22" (currently the most populated one)
Nate66873 blueprint book "science" is stuck at around 30%.
let me know if you need TeamViewer of something else from me so you can see that this is an actual problem.
Nate66873 blueprint book "science" is stuck at around 30%.
let me know if you need TeamViewer of something else from me so you can see that this is an actual problem.
- Thu Jul 27, 2017 3:14 pm
- Forum: Not a bug
- Topic: [0.15.31] My own blueprints are queued for transfer
- Replies: 5
- Views: 2115
Re: [0.15.31] My own blueprints are queued for transfer
Okay make sense, but the problem is that during my +2hour game on a server with 11 online players I never got the chance to use my own blueprints because they got added at the end of the queue(?). It is also very hard to know what is currently being downloaded when there are +30 players in the list....
- Thu Jul 27, 2017 2:45 pm
- Forum: Not a bug
- Topic: [0.15.31] My own blueprints are queued for transfer
- Replies: 5
- Views: 2115
Re: [0.15.31] My own blueprints are queued for transfer
Happens on every server I have tried(4), not modded, they are all listed as queued when I click on them, no one of them is downloading. A lot of the other players in the game's blueprints are available, even though I have not yet clicked on them. It might look like the game is downloading all the bl...
- Thu Jul 27, 2017 2:36 pm
- Forum: Not a bug
- Topic: [0.15.31] My own blueprints are queued for transfer
- Replies: 5
- Views: 2115
[0.15.31] My own blueprints are queued for transfer
Whenever I join a multiplayer map, all my blueprints are queued for transfer. While some of the other player's blueprints are available, and some of the other players are also "queued for transfer". I am unsure what more information to provide, as my blueprints are working in my singleplay...
- Sun Jun 11, 2017 2:52 pm
- Forum: Resolved Problems and Bugs
- Topic: [kovarex] [0.15.19] Achievements not properly seperated
- Replies: 2
- Views: 2615
Re: [0.15.19] Achievements not properly seperated
I got this same problem, but instead of one achievement, I unlocked 5 for building a rocket in a modded game and launching within the first 20 minutes trying out a design. When I reentered a non-modded game they all unlocked on steam. Sucks that I now miss out on the challenge.
- Sat Jun 10, 2017 9:44 pm
- Forum: Duplicates
- Topic: [0.15.19] Crash whilie loading old map.
- Replies: 1
- Views: 1286
[0.15.19] Crash whilie loading old map.
0.004 2017-06-10 23:34:15; Factorio 0.15.19 (build 30238, win64, steam) 0.005 Operating system: Windows 10 (build 15063) 0.005 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" "--wait-to-close" "2476" 0.005 Read data path...
- Sat Jan 21, 2017 6:27 pm
- Forum: Mods
- Topic: [MOD 0.15] SmartTrains 2.0.5
- Replies: 608
- Views: 327089
Re: [MOD 0.14] SmartTrains 1.1.7
I can not get the train to skip directly to the specified station retrieved though the lamp signal
Please take a look at the picture attached and tell me where i am doing wrong.
The circuit is connected to the lamp, i have checked.
Please take a look at the picture attached and tell me where i am doing wrong.
The circuit is connected to the lamp, i have checked.
- Tue Jan 17, 2017 9:40 pm
- Forum: Ideas and Requests For Mods
- Topic: [Idea] Logistics Bot Requester [Bob's Logistics]
- Replies: 3
- Views: 1627
- Mon Jan 09, 2017 1:19 am
- Forum: Technical Help
- Topic: Desync problem.
- Replies: 2
- Views: 1260
Desync problem.
Some friends and I have been playing for some 20 ingame hours, and I suddenly get desync loops where it will keep downloading the map.
I have attached my desync report.
Any help would be much appreciated as i cannot join the other.
I have attached my desync report.
Any help would be much appreciated as i cannot join the other.
- Mon Dec 19, 2016 10:04 pm
- Forum: F.A.R.L
- Topic: Configuration & usage
- Replies: 112
- Views: 146332
Re: Configuration & usage
Any way to switch what side of the train go left right / up dpwn?
For example the upper rail goes east, and the lower goes west, i would like to swap them, as my entire base is using it the other way
m
For example the upper rail goes east, and the lower goes west, i would like to swap them, as my entire base is using it the other way
m
- Mon Nov 07, 2016 8:39 am
- Forum: Modding discussion
- Topic: "serverside" mods - seeing them more and more often.
- Replies: 8
- Views: 5213
"serverside" mods - seeing them more and more often.
I have now been in a few vanilla games, where there are additions to the normal gameplay. One server i encounted, had a GUI for adding tags for users, so they could assign them to task in game, and even servers with the autofill mod, which is a mod from the mod portal. I am just very curious as to h...