Search found 2 matches
- Mon Aug 18, 2014 6:54 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Fluid Void
- Replies: 27
- Views: 57355
Re: [MOD 0.10.x] Water Void
I've not tried it myself, but, have you tried setting this? results = {}, Alternatively, instead of a fluid, how about you instead use an item with a probability of 0? results = { {type="item", name="copper-ore", amount=1, probability = 0}, }, Like I said, I've tried neither of ...
- Mon Aug 18, 2014 12:09 am
- Forum: Mods
- Topic: [MOD 0.12.x] Fluid Void
- Replies: 27
- Views: 57355
Re: [MOD 0.10.x] Water Void
I made a forum account just to say thanks for this, so thanks! Edit: This actually causes a crash with DyTech installed if you mouse over the corpse to gems recipes from an assembler. I fixed it by changing results = {{type = "fluid", name = "water", amount = 0}} to results = {{t...