Search found 58 matches

by Karosieben
Sun Jan 26, 2020 11:14 pm
Forum: Bob's mods
Topic: [1.1.x] Boblocale: Non-english localizations
Replies: 113
Views: 85533

Re: [0.18.x] Boblocale: Non-english localizations

Guys, we're 0.18 compatible. Let me know, if there are any problems. Hello, I would like to contribute to Simplified Chinese translation. I've registered account on Crowdin and saved some translations. But it seems it need proof reader or something. I am not quite sure how Crowdin works, need I also...
by Karosieben
Mon Sep 16, 2019 2:20 pm
Forum: Bob's mods
Topic: [1.1.x] Boblocale: Non-english localizations
Replies: 113
Views: 85533

Re: [0.17.x] Boblocale: Non-english localizations

bobingabout wrote: ↑Fri Sep 13, 2019 12:16 pm It seems the Japanese translation is broken:
viewtopic.php?f=51&t=65190&p=456563#p456519
Fixed in 0.17.13
by Karosieben
Mon Sep 16, 2019 2:19 pm
Forum: Bob's mods
Topic: [0.17] Please post bugs and balance issues here.
Replies: 495
Views: 155937

Re: [0.17] Please post bugs and balance issues here.

takumi152 wrote: ↑Fri Sep 13, 2019 7:22 am I have following list of mods installed:
modlist.png
When I try to start game with these mods activated and Japanese language setting, the game fails to load boblocale.
loaderror.png
Fixed in 0.17.13
by Karosieben
Wed Aug 14, 2019 6:50 am
Forum: Bob's mods
Topic: [1.1.x] Boblocale: Non-english localizations
Replies: 113
Views: 85533

Re: [0.17.x] Boblocale: Non-english localizations

Astrella wrote: ↑Tue Aug 13, 2019 9:36 pm Got started on the Dutch version. :)
Cool! Thank you!

Btw. I made you proofreader too :)
RikkiLook wrote: ↑Fri Mar 22, 2019 5:01 pm Update translations into Russian. (bobinserters_0.17.3)
Will be incorporated in the next version.
by Karosieben
Mon Aug 12, 2019 10:22 am
Forum: Bob's mods
Topic: [1.1.x] Boblocale: Non-english localizations
Replies: 113
Views: 85533

Re: [0.17.x] Boblocale: Non-english localizations

Guys, we're on crowdin now. https://crowdin.com/project/boblocale Please consider translating through their frontend. I'll continue to update the source files immediately and build new versions on a regular basis. If you wanna add a translation of a new language, please hit me up here, on the modhub...
by Karosieben
Mon Mar 04, 2019 1:39 pm
Forum: Bob's mods
Topic: [1.1.x] Boblocale: Non-english localizations
Replies: 113
Views: 85533

Re: [0.17.x] Boblocale: Non-english localizations

First Version for Factorio 0.17 is out! :o
by Karosieben
Wed Jul 11, 2018 1:52 pm
Forum: Bob's mods
Topic: [1.1.x] Boblocale: Non-english localizations
Replies: 113
Views: 85533

Re: [0.16.x] Boblocale: Non-english localizations

New version 0.16.8 is out, bringing some fixed typos and updated translation.
Check the mod portal :)
by Karosieben
Mon Mar 12, 2018 9:55 am
Forum: Bob's mods
Topic: [1.1.x] Boblocale: Non-english localizations
Replies: 113
Views: 85533

Re: [0.16.x] Boblocale: Non-english localizations

Hi, I updated the French translation on github (66 changes) I did the 2 commits on my fork of your project: https://github.com/Ronkhar/boblocale/commit/c85f3d94da7ea271a8a2d3d1e93661fd921c6bc7 https://github.com/Ronkhar/boblocale/commit/5c92f49e8185a54c97bca8e7749ee86a06a6ebf1 but I don't remember ...
by Karosieben
Tue Feb 06, 2018 2:51 pm
Forum: Bob's mods
Topic: [1.1.x] Boblocale: Non-english localizations
Replies: 113
Views: 85533

Re: [0.16.x] Boblocale: Non-english localizations

RikkiLook wrote: Yes.
Done. Will be coming in 0.16.3
by Karosieben
Tue Jan 23, 2018 3:03 pm
Forum: Bob's mods
Topic: [1.1.x] Boblocale: Non-english localizations
Replies: 113
Views: 85533

Re: [0.16.x] Boblocale: Non-english localizations

Translations into Russian. (bobinserters_0.16.3) Shall we add this into the trunk? https://yadi.sk/i/1z6gPiqH3RQht6 Why not working? https://yadi.sk/i/1z6gPiqH3RQht6 Why not working? I had the same problem. I fixed it by unpacking the zip archive into my mod folder and editing the info.json file. R...
by Karosieben
Thu Jan 11, 2018 3:16 pm
Forum: Bob's mods
Topic: [1.1.x] Boblocale: Non-english localizations
Replies: 113
Views: 85533

Re: [0.16.x] Boblocale: Non-english localizations

New Version for Factorio 0.16 is out now.

In addition I created two new branches on github to support 0.14 and 0.15 as well if needed ;)

Regards,
Karosieben
by Karosieben
Mon Oct 09, 2017 10:54 am
Forum: Bob's mods
Topic: [1.1.x] Boblocale: Non-english localizations
Replies: 113
Views: 85533

Re: [0.15.x] Boblocale: Non-english localizations

As promised:

New Version 0.15.5 !
by Karosieben
Fri Oct 06, 2017 3:35 pm
Forum: Bob's mods
Topic: [1.1.x] Boblocale: Non-english localizations
Replies: 113
Views: 85533

Re: [0.15.x] Boblocale: Non-english localizations

It isn't dead, but I consider the german translation as pretty decent for now and the others aren't maintained by myself, so it depends on multiple reasons.

Anyway, if you wanna contribute, feel free.

I will update the mod soonβ„’.
by Karosieben
Mon May 08, 2017 12:52 pm
Forum: Bob's mods
Topic: [1.1.x] Boblocale: Non-english localizations
Replies: 113
Views: 85533

Re: [0.15.x] Boblocale: Non-english localizations

New Version 0.15.1 ist out!

Should work with all updated bobsmods.

More Updates to come soon ;)
by Karosieben
Fri May 05, 2017 12:49 pm
Forum: Releases
Topic: Version 0.15.7
Replies: 72
Views: 52155

Re: Version 0.15.7

Changed production science pack recipe to require assembling machine 1 instead of pumpjack. Changed science pack 3 to require electric mining drill instead of assembling machine 1. This will break my entire science production, but it's fine. Rebuilding is fun though. Lots of different materials for...
by Karosieben
Fri Apr 28, 2017 7:30 am
Forum: Ideas and Suggestions
Topic: Map Overlay for empty turret warning
Replies: 4
Views: 2200

Re: Map Overlay for empty turret warning

Well, I didn't mean a notification like the beep beep for construction robots.

I meant a simple visual overlay for the big map, so you can look it up, but don't get annoyed by alerts.
by Karosieben
Thu Apr 27, 2017 2:02 pm
Forum: Ideas and Suggestions
Topic: Map Overlay for empty turret warning
Replies: 4
Views: 2200

Map Overlay for empty turret warning

Suggestion:

As we do have toggable map overlays now it would be helpful to see turrets, which are out of ammo.



Reason:

It's kinda annoying to check everywhere, if there is enough ammo. I know, I could automate it, but I'm working on lasers ;)
by Karosieben
Thu Apr 27, 2017 1:50 pm
Forum: Ideas and Suggestions
Topic: Suggestion: Circuit Connection to Nuclear Reactor
Replies: 10
Views: 7839

Re: Suggestion: Circuit Connection to Nuclear Reactor

It would be very helpful, to be able to read the temperature and the contained inventory of the reactor.

This would make it mouch more versatile.
by Karosieben
Thu Apr 27, 2017 12:19 pm
Forum: Bob's mods
Topic: [0.15.x] Bob's Mods: General Discussion
Replies: 1047
Views: 392300

Re: [0.15.x] Bob's Mods: General Discussion

If you need any assistance in updating your mod or reworking graphics, let me know. I'm here to help :-)
by Karosieben
Tue Jan 31, 2017 4:30 pm
Forum: Angels Mods
Topic: [0.14.x][Angel's Addons - Locales]
Replies: 25
Views: 18150

Re: [0.14.x][Angel's Addons - Locales]

Based on your source files, i did a full german translation afaik.

You will find it as a pull request on github.

Let me know, if you need further help :)

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