Not a bug.
Search found 919 matches
- Tue Mar 24, 2026 3:31 pm
- Forum: Not a bug
- Topic: [2.0.76] item glow visible through underground belts
- Replies: 1
- Views: 173
- Tue Mar 17, 2026 11:05 am
- Forum: Not a bug
- Topic: [2.0.76] Misleading Term "Intermedate" in Productivity Module Tool-Tip
- Replies: 2
- Views: 235
Re: [2.0.76] Misleading Term "Intermedate" in Productivity Module Tool-Tip
Thanks for the report. This is not a bug, see 122408 and viewtopic.php?p=671399#p671399.
- Tue Mar 17, 2026 11:00 am
- Forum: Resolved for the next release
- Topic: [Genhis][2.0.73] Time passed fly condition counts time before departing to shattered planet
- Replies: 4
- Views: 541
Re: [Genhis][2.0.73] Time passed fly condition counts time before departing to shattered planet
Thanks, it's fixed for the next release.
- Mon Mar 16, 2026 11:56 am
- Forum: Resolved for the next release
- Topic: [Genhis][2.0.73] Time passed fly condition counts time before departing to shattered planet
- Replies: 4
- Views: 541
Re: [2.0.73] Time passed fly condition counts time before departing to shattered planet
Yes, please, share the save file, I'm unable to reproduce it.
- Thu Mar 12, 2026 2:05 pm
- Forum: Documentation Improvement Requests
- Topic: Recursive noise functions crash without erroring
- Replies: 5
- Views: 403
Re: Recursive noise functions crash without erroring
I agree with Rseding, it doesn't seem worth implementing recursion detection logic.
- Thu Mar 05, 2026 2:06 pm
- Forum: Assigned
- Topic: [Genhis][2.0.52] Red cross in empty slot
- Replies: 6
- Views: 2278
- Thu Mar 05, 2026 2:06 pm
- Forum: Duplicates
- Topic: [2.0.76] Decon X on empty slot
- Replies: 2
- Views: 316
Re: [2.0.76] Decon X on empty slot
I think it's a duplicate of 129117.
- Fri Feb 27, 2026 9:59 am
- Forum: Fixed for 2.1
- Topic: [Genhis][2.0.73] X marks from right clicking ingredients after recipe change disappear when re-loading machine view
- Replies: 4
- Views: 834
Re: [Genhis][2.0.73] X marks from right clicking ingredients after recipe change disappear when re-loading machine view
I don't know how to reproduce it in 2.0. Please make a new report with instructions if you think it's broken.
- Fri Feb 13, 2026 11:53 am
- Forum: Duplicates
- Topic: Stacked items passing behind row above.
- Replies: 1
- Views: 238
- Thu Feb 12, 2026 8:30 pm
- Forum: Resolved Problems and Bugs
- Topic: [Genhis][2.0.75] Item cannot be launched to orbit manually
- Replies: 2
- Views: 2115
Re: [Genhis][2.0.75] Item cannot be launched to orbit manually
Thanks for the report. It seems that I broke manual item launches for items with no launch products when I fixed 132527. It is fixed for the next release and covered by an automated test.
- Mon Feb 09, 2026 12:10 pm
- Forum: Fixed for 2.1
- Topic: [Genhis][2.0.73] X marks from right clicking ingredients after recipe change disappear when re-loading machine view
- Replies: 4
- Views: 834
Re: [Genhis][2.0.73] X marks from right clicking ingredients after recipe change disappear when re-loading machine view
Thanks for the report, this is fixed for 2.1.
- Mon Feb 09, 2026 8:38 am
- Forum: Bug Reports
- Topic: [2.0.73] Bots placing upgrades ignore tile_buildability_rules
- Replies: 4
- Views: 610
Re: [2.0.73] Bots placing upgrades ignore tile_buildability_rules
Thanks for the report. To be consistent with collision boxes, we could disable upgrade option for entities which have different tile buildability rules. I'm not sure if this would be desired in your case.
- Mon Feb 02, 2026 3:18 pm
- Forum: Assigned
- Topic: [Genhis][2.0.72] 2 ships waiting for the same non ready rocket with foundation
- Replies: 2
- Views: 489
Re: [2.0.72] 2 ships waiting for the same non ready rocket with foundation
Save file please, I'm not sure what is going on or what you are trying to report.
- Tue Jan 27, 2026 8:29 pm
- Forum: Duplicates
- Topic: [2.0.73] Bottoms of some building are drawn over others
- Replies: 2
- Views: 274
- Mon Jan 26, 2026 12:22 pm
- Forum: Resolved Problems and Bugs
- Topic: [Genhis][2.0.73] rocket_launch_products are ignored when manually launching item to Orbit with Space Age
- Replies: 2
- Views: 1529
Re: [Genhis][2.0.73] rocket_launch_products are ignored when manually launching item to Orbit with Space Age
Thanks for the report, this is fixed for the next release.
- Mon Jan 12, 2026 9:45 am
- Forum: Not a bug
- Topic: [2.0.72] A drifted space platform doesn't receive requests
- Replies: 2
- Views: 417
Re: [2.0.72] A drifted space platform doesn't receive requests
Thanks for the report, this is not a bug. It was decided that a platform running out of fuel should be something unusual and should require user intervention. Please share your thoughts in Ideas and Suggestions forum if you think we should change it.
- Mon Jan 12, 2026 9:34 am
- Forum: Fixed for 2.1
- Topic: [Genhis][2.0.72] Rich text tag for invalid train stop shows incorrect name
- Replies: 1
- Views: 408
- Sun Jan 11, 2026 1:49 pm
- Forum: Fixed for 2.1
- Topic: [Genhis][2.0.72] LuaRenderObject render layer depth
- Replies: 3
- Views: 769
Re: [Genhis][2.0.72] LuaRenderObject render layer depth
I fixed the sorting issues for 2.1, Lua render objects will use the y-coordinate and sort with other sprites. Thanks for describing your use case and attaching screenshots.
- Sun Jan 11, 2026 1:49 pm
- Forum: Fixed for 2.1
- Topic: [Genhis][2.0.72] Character and iceberg draw order erratic
- Replies: 2
- Views: 791
- Wed Dec 17, 2025 1:22 pm
- Forum: Fixed for 2.1
- Topic: [Rseding91] [2.0.72] tank logistic requests not fulfilled
- Replies: 3
- Views: 545
Re: [2.0.72] tank logistic requests not fulfilled
OP had to manually modify the request to get them delivered after the original construction robot was destroyed, moving back to bug reports.