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by Loewchen
Fri Sep 26, 2025 6:58 pm
Forum: Technical Help
Topic: Dedicated server and single player on same machine?
Replies: 2
Views: 174

Re: Dedicated server and single player on same machine?

Yes, if you make sure they do not share files or directories. Performance will suffer though.
by Loewchen
Fri Sep 26, 2025 5:15 pm
Forum: Duplicates
Topic: [kovarex][2.0.68] Smart belt dragging bug
Replies: 1
Views: 163

Re: [kovarex][2.0.68] Smart belt dragging bug

This is a duplicate of 128715
by Loewchen
Thu Sep 25, 2025 2:14 pm
Forum: This Forum
Topic: Forum search discards too many common words
Replies: 8
Views: 545

Re: Forum search discards too many common words

Happened around the last forum update: viewtopic.php?p=661790#p661790.
by Loewchen
Wed Sep 24, 2025 6:51 pm
Forum: General discussion
Topic: Why don't you run each planet multi threaded?
Replies: 2
Views: 462

Re: Why don't you run each planet multi threaded?

Xeon257 wrote: Wed Sep 24, 2025 6:27 pm Each surface is an independent space
After a dozen of times this has been claimed, it still is not true.
by Loewchen
Wed Sep 24, 2025 2:39 am
Forum: Not a bug
Topic: Steam turbine has no weight defined in its prototype
Replies: 1
Views: 143

Re: Steam turbine has no weight defined in its prototype

And therefore uses the item weight by recipe formula.
by Loewchen
Tue Sep 23, 2025 6:58 pm
Forum: Technical Help
Topic: [2.0.68] Crash on Mac
Replies: 6
Views: 320

Re: [2.0.68] Crash on Mac

It's an internal cpu error, meaning the cpu itself detected that it failed and stopped execution, see here.
by Loewchen
Tue Sep 23, 2025 6:10 pm
Forum: Technical Help
Topic: [2.0.68] Crash on Mac
Replies: 6
Views: 320

Re: [2.0.68] Crash on Mac

Not familiar with mac machines, but googling the error it seems this can only be caused by hardware failing.
by Loewchen
Tue Sep 23, 2025 5:35 pm
Forum: Technical Help
Topic: [2.0.68] Crash on Mac
Replies: 6
Views: 320

Re: [2.0.68] Crash on Mac

Post the complete log of the session with the issue please, see 3638.
by Loewchen
Tue Sep 23, 2025 4:18 pm
Forum: Not a bug
Topic: [2.0.67] Splitter gives one side priority when both circuit conditions are true
Replies: 5
Views: 537

Re: [2.0.67] Splitter gives one side priority when both circuit conditions are true

If you want to discuss this further, make a feature request.
by Loewchen
Mon Sep 22, 2025 2:50 am
Forum: Not a bug
Topic: [2.0.66] Nuclear reactors do not return depleted fuel cells when deconstructed
Replies: 1
Views: 173

Re: [2.0.66] Nuclear reactors do not return depleted fuel cells when deconstructed

ChefOfRamen wrote: Mon Sep 22, 2025 2:42 am then deconstruct it before it is fully consumed.
It cannot return a result if there is no result yet.
by Loewchen
Sun Sep 21, 2025 9:52 am
Forum: Not a bug
Topic: [2.0.66] Stack inserter filter not copied when super-force-building over different inserter
Replies: 4
Views: 352

Re: Inserter attributes not copied when force-pasting over different inserter

There is forced build using shift, super forced using ctrl + shift and paste using ctrl + V.
by Loewchen
Sat Sep 20, 2025 11:18 pm
Forum: Not a bug
Topic: [2.0.66] Inseters stack size not clear in tech tree
Replies: 8
Views: 496

Re: [2.0.66] Inseters stack size not clear in tech tree

Evoluxion wrote: Sat Sep 20, 2025 11:13 pm This is my fist space age run, all my non-bulk inserters have 1+3 stack size.
I did not look at the save, but it sounds like you are confusing bulk-inserter with transport-belt-capacity-2 tech.
by Loewchen
Sat Sep 20, 2025 10:03 pm
Forum: Pending
Topic: Shattered Planet Platorm causes Other Platforms to take damage?
Replies: 4
Views: 508

Re: Shattered Planet Platorm causes Other Platforms to take damage?

Czardia wrote: Sat Sep 20, 2025 9:41 pm How do I post the save file here
Loewchen wrote: Sat Sep 20, 2025 9:12 pm see 3638.
by Loewchen
Sat Sep 20, 2025 9:12 pm
Forum: Pending
Topic: Shattered Planet Platorm causes Other Platforms to take damage?
Replies: 4
Views: 508

Re: Shattered Planet Platorm causes Other Platforms to take damage?

Post a save and steps that produce the issue and add the version to the title please, see 3638.
by Loewchen
Fri Sep 19, 2025 1:36 am
Forum: Duplicates
Topic: [2.0.66] Trains cannot read circuit conditions for inturrupts when in "No path" state
Replies: 1
Views: 166

Re: [2.0.66] Trains cannot read circuit conditions for inturrupts when in "No path" state

I think a train in a no path state cannot be stopped in a station and if it's not stopped in a station there are no circuit signals: 119399
by Loewchen
Thu Sep 18, 2025 8:26 pm
Forum: Technical Help
Topic: can't delete savefiles
Replies: 6
Views: 506

Re: can't delete savefiles

Post the complete log of a session with the issue, see 52433.
by Loewchen
Wed Sep 17, 2025 12:58 am
Forum: Technical Help
Topic: [2.0.66] Crashes, consistent, across saves, with or without mods.
Replies: 6
Views: 474

Re: [2.0.66] Crashes, consistent, across saves, with or without mods.

You can post more logs with crashes, if they vary, it is definitively a hardware issue, but I have little doubt as is.
by Loewchen
Wed Sep 17, 2025 12:28 am
Forum: Technical Help
Topic: [2.0.66] Crashes, consistent, across saves, with or without mods.
Replies: 6
Views: 474

Re: [2.0.66] Crashes, consistent, across saves, with or without mods.

The log does not show any context of the crash, likely a hardware problem, unless you find a way to reproduce it reliably.

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