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- Thu Dec 05, 2024 8:14 am
- Forum: 1 / 0 magic
- Topic: crashes on loading game
- Replies: 2
- Views: 579
Re: crashes on loading game
issue been resolved, did a reboot of pc and whatever caused it to crash somehow got resolved
back to binging factorio
back to binging factorio
- Thu Dec 05, 2024 8:00 am
- Forum: 1 / 0 magic
- Topic: crashes on loading game
- Replies: 2
- Views: 579
crashes on loading game
active mods:
elevated-rails
quality
space-age
aai-containers
Better-Power-Armor-Grid
big-brother
BigDrills
bobinserters
BottleneckLite
bullet-trails
even-distribution
factoryplanner
far-reach
nformatron
kry_stdlib
Milestones
ModuleInserterSimplified
MyQuickStart
pump
RateCalculator
reverse-factory ...
elevated-rails
quality
space-age
aai-containers
Better-Power-Armor-Grid
big-brother
BigDrills
bobinserters
BottleneckLite
bullet-trails
even-distribution
factoryplanner
far-reach
nformatron
kry_stdlib
Milestones
ModuleInserterSimplified
MyQuickStart
pump
RateCalculator
reverse-factory ...
- Fri Jun 18, 2021 1:45 pm
- Forum: News
- Topic: Friday Facts #366 - The only way to go fast, is to go well!
- Replies: 100
- Views: 90371
Re: Friday Facts #366 - The only way to go fast, is to go well!
ah.... 0.6 i remember thee foundly 
- Fri Jul 19, 2019 4:57 pm
- Forum: News
- Topic: Friday Facts #304 - Small bugs; Big changes
- Replies: 668
- Views: 334298
Re: Friday Facts #304 - Small bugs; Big changes
looks like great changes, only one i might find a bit contriversial is the oil change, keep up the good work boys (n girls) 
- Fri Jul 12, 2019 8:28 pm
- Forum: News
- Topic: Friday Facts #303 - Under 100 bugs (but still not stable)
- Replies: 144
- Views: 80889
Re: Friday Facts #303 - Under 100 bugs (but still not stable)
i loled so hardyou thought the biters were too cute
- Tue Apr 23, 2019 12:49 pm
- Forum: Not a bug
- Topic: [posila] [0.17.2] Swap Buffers Failed
- Replies: 10
- Views: 8458
Re: [posila] [0.17.2] Swap Buffers Failed
i just got the same
factorio log, mod list and crash list error all attached
Spec:
Win7 64bit
Processor: Intel(R) Core(TM) i7-39300K CPU @ 3.20GHz ~3.2GHz
Memory: 16384MB RAM
Card name: NVIDIA GeForce RTX 2080 6GB
Drivers: cant recall the number, but was updated as of 01.03.2019
factorio log, mod list and crash list error all attached
Spec:
Win7 64bit
Processor: Intel(R) Core(TM) i7-39300K CPU @ 3.20GHz ~3.2GHz
Memory: 16384MB RAM
Card name: NVIDIA GeForce RTX 2080 6GB
Drivers: cant recall the number, but was updated as of 01.03.2019
- Tue Apr 16, 2019 11:57 am
- Forum: Mods
- Topic: [MOD 0.16] Bulk Rail Loaders
- Replies: 265
- Views: 147180
Re: [MOD 0.16] Bulk Rail Loaders
Got this crashmsg when loading a autosave
- Mon Apr 08, 2019 6:53 pm
- Forum: Releases
- Topic: Version 0.17.26
- Replies: 12
- Views: 13655
- Tue Mar 26, 2019 6:27 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.17.20] Game crash when opening Blueprint library
- Replies: 16
- Views: 7546
Re: [0.17.20] Game crash when opening Blueprint library
ill add myself to the ones experiencing this problem, happend just as i was grabbing a blueprint from one of my blueprint books, worked before todays patches
- Sat Mar 23, 2019 3:09 pm
- Forum: Not a bug
- Topic: spelling error
- Replies: 1
- Views: 1302
spelling error
i belive its spelled Breaking, small error i know but still... devil is in the details

- Tue Feb 26, 2019 10:28 pm
- Forum: Duplicates
- Topic: richness slider bar hard to reach
- Replies: 0
- Views: 894
richness slider bar hard to reach
richness slider bar (resource settings) hard to reach when u got bobs mod and u get sliderbar on all the ores, nearly takes up all the space for the slider
- Mon Mar 05, 2018 8:39 pm
- Forum: News
- Topic: Friday Facts #232 - PAX, Bugs, Graphs
- Replies: 49
- Views: 30657
Re: Friday Facts #232 - PAX, Bugs, Graphs
u devs are simply the best!

- Sat Dec 16, 2017 11:40 pm
- Forum: News
- Topic: Friday Facts #221 - 0.16 is out
- Replies: 155
- Views: 82983
Re: Friday Facts #221 - 0.16 is out
The first shipment of 786 packages was sent Wednesday morning, which included all the orders places before midnight on Tuesday. As of this morning, we only have 800 T-shirts left, we ordered a batch of 3,000 more, but they wont' arrive till the new year.
As you can expect, this week has been quite ...
As you can expect, this week has been quite ...
- Fri May 19, 2017 7:37 pm
- Forum: News
- Topic: Friday Facts #191 - Gui improvements
- Replies: 380
- Views: 213395
Re: Friday Facts #191 - Gui improvements
proposed changes looks good imo, bring em on! it frees up some much needed space at the bottom i get annoying over every time i need to approach a biter base from the north and the hotbar is in the way so i gotta go slightly to left or right of the base to get some much needed overview.
two thumbs ...
two thumbs ...
- Thu May 18, 2017 2:56 pm
- Forum: Duplicates
- Topic: [15.11] Toggle filter not working
- Replies: 4
- Views: 2555
Re: [15.11] Toggle filter not working
seems to be fixed now
good work guys
- Thu May 18, 2017 11:52 am
- Forum: Duplicates
- Topic: [15.11] Toggle filter not working
- Replies: 4
- Views: 2555
- Wed May 17, 2017 10:30 pm
- Forum: Duplicates
- Topic: [15.11] Toggle filter not working
- Replies: 4
- Views: 2555
[15.11] Toggle filter not working
stumbled upon this weird bug, the toggle filter button wouldnt work
tried to change it something else and it worked again, even if i changed it back to the default
stumbled upon it with a bunch of mods so turned em all off and reboot the client and the key didnt work again
so i rebind it to another ...
tried to change it something else and it worked again, even if i changed it back to the default
stumbled upon it with a bunch of mods so turned em all off and reboot the client and the key didnt work again
so i rebind it to another ...
- Sat Mar 11, 2017 9:40 am
- Forum: News
- Topic: Friday Facts #181 - Calm before the storm
- Replies: 77
- Views: 49575
Re: Friday Facts #181 - Calm before the storm
NICE WORK ART DEP! wow... this is why i clock so many hours in the game, just not cuz the art n game is so nice to play, but the dedication you guys put in to polish every aspect of the game :D
Press key & content policy: imo, u are totally in ur right to invalidate the asshats who dont deliver on ...
Press key & content policy: imo, u are totally in ur right to invalidate the asshats who dont deliver on ...
- Sat Feb 25, 2017 7:17 pm
- Forum: News
- Topic: Friday Facts #179 - New resource graphics & concrete
- Replies: 107
- Views: 70107
Re: Friday Facts #179 - New resource graphics & concrete
looks great, again great work from the art department. whats the eta on .15?Klonan wrote:Weekly dose of Factorio news: https://www.factorio.com/blog/post/fff-179
- Wed Feb 01, 2017 11:56 am
- Forum: Ideas and Suggestions
- Topic: chest sorting
- Replies: 3
- Views: 4246
chest sorting
i dunno if this been suggested before or not, but would be neat with a button to rearrange items in the chests so it resorts the contents so its free slot from the bottom n fill in where possible at the top
edit: oh ye, my bad, i failed to find it as i made this post. if crew reads this n could ...
edit: oh ye, my bad, i failed to find it as i made this post. if crew reads this n could ...