Search found 689 matches
- Tue Sep 23, 2025 7:17 am
- Forum: Resolved Requests
- Topic: Make CarPrototype implement radar_range
- Replies: 5
- Views: 327
Re: Make CarPrototype implement radar_range
Do note that it's the spider units (e.g. pentapods) that have radar_range. Spider vehicles have one and only chunk_exploration_radius, which is exactly how the vanilla defines it in its prototype code. There is no overlap.
- Sat Sep 20, 2025 7:43 pm
- Forum: Modding interface requests
- Topic: Add a custom/scriptable TechnologyTrigger
- Replies: 8
- Views: 518
Re: Type impossible for TechnologyTrigger
You can tell from the post titles that another thread has been merged into this one.
- Sat Sep 20, 2025 7:36 am
- Forum: Modding interface requests
- Topic: surface_conditions For Tile prototype
- Replies: 5
- Views: 291
Re: surface_conditions For Tile prototype
Put a surface condition on the plants themselves. Problem solved.
- Sat Sep 20, 2025 7:21 am
- Forum: Modding interface requests
- Topic: Add a custom/scriptable TechnologyTrigger
- Replies: 8
- Views: 518
- Fri Sep 12, 2025 6:42 pm
- Forum: Won't implement
- Topic: Add a return type to helpers.check_prototype_translations()
- Replies: 4
- Views: 591
Re: Add a return type to helpers.check_prototype_translations()
Though IDK if this was changed in 2.0, but identity is not guaranteed for locale, unlike the rest of the mod files. It's ignored when computing mod checksum and such.
- Thu Sep 11, 2025 8:34 am
- Forum: Resolved Requests
- Topic: Make serpent, log, other library functions searchable in api docs
- Replies: 11
- Views: 1293
Re: Make serpent, log, other library functions searchable in api docs
Nice. It's also a first step to a full-text search.
- Sun Sep 07, 2025 7:18 pm
- Forum: Modding interface requests
- Topic: ToolPrototype::order_for_unit
- Replies: 2
- Views: 352
Re: ToolPrototype::order_for_technology_list
Have you tried giving those technologies an order string?
- Wed Sep 03, 2025 12:22 pm
- Forum: Modding interface requests
- Topic: Display recipe ingredients and results in the order they're declared in the prototype
- Replies: 4
- Views: 420
Re: Display recipe ingredients and results in the order they're declared in the prototype
While not exactly what you want, it's something along a similar line: https://lua-api.factorio.com/latest/pro ... _in_recipe
- Tue Sep 02, 2025 4:15 pm
- Forum: Resolved Requests
- Topic: Document behavior of get_fluid() and set_fluid() for Fluid Wagons
- Replies: 6
- Views: 482
Re: Document behavior of get_fluid() and set_fluid() for Fluid Wagons
Or just not mention fluidboxes at all, since get_fluid already works with them and the indexing is the same, unlike fluidboxes.
- Tue Sep 02, 2025 4:00 pm
- Forum: Resolved Requests
- Topic: Document behavior of get_fluid() and set_fluid() for Fluid Wagons
- Replies: 6
- Views: 482
Re: Document behavior of get_fluid() and set_fluid() for Fluid Wagons
This connection definitely needs to be documented in get_fluid and set_fluid for the limits of the 'index' parameter, especially since they are far apart in the docums listing.
...but it is documented. https://lua-api.factorio.com/latest/classes/LuaEntity.html#get_fluid says explicitly what the ...
- Sat Aug 30, 2025 10:45 am
- Forum: Resolved Requests
- Topic: [2.0.6] Add details to InserterPrototype insert_position/pickup_position
- Replies: 6
- Views: 888
Re: [2.0.6] Add details to InserterPrototype insert_position/pickup_position
Anyway, check for bad insert vector uses a width of the "item-on-ground" prototype (to be more precise, it takes size of any "item-entity" that was loaded last, it silently assumes there is only one such prototype), adds 0.02 to the width of the item entity to get a margin value and checks if the ...
- Fri Aug 29, 2025 6:25 pm
- Forum: Documentation Improvement Requests
- Topic: How to Compose Good NoiseExpression / probability_expression
- Replies: 2
- Views: 409
Re: How to Compose Good NoiseExpression / probability_expression
Have you looked at the vanilla ones?
- Wed Aug 27, 2025 4:47 pm
- Forum: Modding interface requests
- Topic: Allow modders to create Factoriopedia recipe groups(Like currently-hardcoded fill/empty barrel recipe groups)
- Replies: 3
- Views: 376
Re: Allow modders to create Factoriopedia recipe groups(Like currently-hardcoded fill/empty barrel recipe groups)
There appears to be a strange visual bug with all but last buttons in a row. Should be reported if it occurs in vanilla.
- Wed Aug 27, 2025 4:42 pm
- Forum: Won't implement
- Topic: Make Map Editor “Interaction” Behaviors Scriptable in the Lua API (for creative play, QoL, servers, and mods)
- Replies: 11
- Views: 876
Re: Make Map Editor “Interaction” Behaviors Scriptable in the Lua API (for creative play, QoL, servers, and mods)
I thought that editor stuff was already done via script. Seems more robust design than hardcoding.
- Mon Aug 25, 2025 3:44 pm
- Forum: Modding interface requests
- Topic: Transport-belt: add "transports_character"
- Replies: 1
- Views: 225
Re: Transport-belt: add "transports_character"
What if you make them not collide?
- Mon Aug 25, 2025 9:53 am
- Forum: Modding interface requests
- Topic: Crash reports/counts to mod portal?
- Replies: 9
- Views: 716
Re: Crash reports/counts to mod portal?
You might want the mod list, too.Stargateur wrote: Mon Aug 25, 2025 8:32 am Also, I would be happy with only the specific lines of crash report from lua error. No need the full log.
- Sun Aug 24, 2025 7:54 pm
- Forum: Modding interface requests
- Topic: Crash reports/counts to mod portal?
- Replies: 9
- Views: 716
Re: Crash reports/counts to mod portal?
Crash logs are not personal data. You can tell by there being no mention of them on the linked page.eugenekay wrote: Sun Aug 24, 2025 6:48 pm Allowing access to User Data (crash logs) by non-Employees/Contractors of Wube Software is not covered by the Privacy Policy.
- Thu Aug 21, 2025 6:51 pm
- Forum: Already exists
- Topic: Give SolarPanelPrototypes support for Animation
- Replies: 3
- Views: 438
Re: Give SolarPanelPrototypes support for Animation
Not your fault. The API is incredibly inconsistent about spelling this word. If anything, this thread should be kept as a testament of that.Loup&Snoop wrote: Thu Aug 21, 2025 6:30 pm I spelled visualization with a Z instead of an S...
Please delete this post.![]()
- Tue Aug 19, 2025 7:03 am
- Forum: Implemented mod requests
- Topic: Loaders ignore automated insertion limit
- Replies: 6
- Views: 878
Re: Loaders ignore automated insertion limit
This should be a prototype property.
- Thu Aug 14, 2025 6:42 pm
- Forum: Implemented mod requests
- Topic: make heat energy source able to pollute
- Replies: 5
- Views: 509
Re: make heat energy source able to pollute
This request is a duplicate of viewtopic.php?t=97287, FYI.