[MOD 0.13] Big Bags - more space in your bags

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jrob
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Re: [MOD 0.13] Big Bags - more space in your bags

Post by jrob »

He has a clause in his license about abandonment and non-responsiveness on the forums so I don't feel bad about posting this. I have made the changes suggested by 3153nh0w3r and updated the version and base mod requirements. I have been using for a couple of days now.
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Phantum
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Re: [MOD 0.13] Big Bags - more space in your bags

Post by Phantum »

I've made the changes myself, just wanted to make sure it was ok to redistribute that.
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hedgerc
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Re: [MOD 0.13] Big Bags - more space in your bags

Post by hedgerc »

and it is has been broken by 17.42 again.

Oh well! Maybe time to find a life outside Factorio….Who am I kidding?
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Re: [MOD 0.13] Big Bags - more space in your bags

Post by hedgerc »

Looks like the author has not updated in 2 months. This new incompatibility looks a touch harder than just renaming an entity. Does anyone have time to look at it?

Thank you.
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Re: [MOD 0.13] Big Bags - more space in your bags

Post by hedgerc »

Weirdly, this started loading again. I didn't update the game beyond 17.42. (At time of writing, this was current version.) Note, Bob's plates would not load either and I did not load an update for that. However I did update Angel's smelting and it all came back to life. I can only assume a link there.
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Re: [MOD 0.13] Big Bags - more space in your bags

Post by PolarZero »

some bug reported by korean user woongbi64 : Modifiing startup Setting 'my_running_speed_factor' value to non-default will crash 'player' error in BigBags 1.0.30 "data-final-fixes.lua"
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Re: [MOD 0.13] Big Bags - more space in your bags

Post by Dounle_goat »

PolarZero wrote: Mon Jun 03, 2019 12:38 am some bug reported by korean user woongbi64 : Modifiing startup Setting 'my_running_speed_factor' value to non-default will crash 'player' error in BigBags 1.0.30 "data-final-fixes.lua"
I am also experiencing this issue. Have tried fiddling with the settings quite a bit but have not managed to repair it. Works fine with default run speed.
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Re: [MOD 0.13] Big Bags - more space in your bags

Post by pinguin7 »

I also get the error when setting a non-default running speed. Currently using Factorio 0.17.50 and Big Bags v 1.0.30

Is this code on github or somewhere else?

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Garie
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Re: [MOD 0.13] Big Bags - more space in your bags

Post by Garie »

'Error at Mod Loading: Technology worker-robots-storage: infinite research followed by level 10'

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'Big Bags' is incompatible with 'FactorioExtended Plus Logistics'
I like both mods. :cry:
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Re: [MOD 0.13] Big Bags - more space in your bags

Post by teckno99 »

like the mod but
bigbag capture.PNG
bigbag capture.PNG (19.06 KiB) Viewed 7218 times
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Re: [MOD 0.13] Big Bags - more space in your bags

Post by Penflare »

I've gotten that error as well. It was working fine up until Sat Sept 14th. I went to deactivate some mods and this error popped up for Big Bags.
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Re: [MOD 0.13] Big Bags - more space in your bags

Post by myricaulus »

jrob wrote: Fri May 17, 2019 12:04 am He has a clause in his license about abandonment and non-responsiveness on the forums so I don't feel bad about posting this. I have made the changes suggested by 3153nh0w3r and updated the version and base mod requirements. I have been using for a couple of days now.
I see, i never got this error because i used the default walking speed. I checked the diff and will upload this to the mod portal. Thank you.

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Garie wrote: Fri Jul 05, 2019 6:40 pm 'Error at Mod Loading: Technology worker-robots-storage: infinite research followed by level 10'

Image

'Big Bags' is incompatible with 'FactorioExtended Plus Logistics'
I like both mods. :cry:
I have totally no idea what is happening there, sorry. But its the same line where jrob changed something, maybe with .31 it will working now?
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Re: [MOD 0.13] Big Bags - more space in your bags

Post by myricaulus »

Garie wrote: Fri Jul 05, 2019 6:40 pm 'Error at Mod Loading: Technology worker-robots-storage: infinite research followed by level 10'

Image

'Big Bags' is incompatible with 'FactorioExtended Plus Logistics'
I like both mods. :cry:
Okay apparently there seem to be a tech conflict with robot carry size, maybe i can find a solution for that later.
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Re: [MOD 0.13] Big Bags - more space in your bags

Post by xHeadshotx3 »

Garie wrote: Fri Jul 05, 2019 6:40 pm 'Error at Mod Loading: Technology worker-robots-storage: infinite research followed by level 10'

Image

'Big Bags' is incompatible with 'FactorioExtended Plus Logistics'
I like both mods. :cry:

Hey got exactly the same problem as u stated and the first solution i did on my side:

go into BigBags.jar file -> then get urself the data.lua and scroll down until u see the Worker storage technology ... just delete it then load the new data.lua into the rar file and u got urself a working solution without an error
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ptx0
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Re: [MOD 0.13] Big Bags - more space in your bags

Post by ptx0 »

mod is incompatible with Diesel Locomotive, it sets too high of a stack size.
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Re: [MOD 0.13] Big Bags - more space in your bags

Post by myricaulus »

xHeadshotx3 wrote: Thu Jan 02, 2020 10:46 am
Garie wrote: Fri Jul 05, 2019 6:40 pm 'Error at Mod Loading: Technology worker-robots-storage: infinite research followed by level 10'

Image

'Big Bags' is incompatible with 'FactorioExtended Plus Logistics'
I like both mods. :cry:

Hey got exactly the same problem as u stated and the first solution i did on my side:

go into BigBags.jar file -> then get urself the data.lua and scroll down until u see the Worker storage technology ... just delete it then load the new data.lua into the rar file and u got urself a working solution without an error
Yeah i would like to fix that, but i dont know how to check if its needed, when another mods already adds worker stack size. I am not an real Modder, just a maintainer. If somebody can tell me how to fix this, without removing that worker capacity completely i would fix that.
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Re: [MOD 0.13] Big Bags - more space in your bags

Post by myricaulus »

ptx0 wrote: Tue Jan 14, 2020 4:21 pm mod is incompatible with Diesel Locomotive, it sets too high of a stack size.
Well i have no clue, whats the problem there. Can you post the error log for this? I don't have that much time to analyze every incompatibility, sorry.
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ptx0
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Re: [MOD 0.13] Big Bags - more space in your bags

Post by ptx0 »

myricaulus wrote: Sat Mar 14, 2020 4:23 pm
ptx0 wrote: Tue Jan 14, 2020 4:21 pm mod is incompatible with Diesel Locomotive, it sets too high of a stack size.
Well i have no clue, whats the problem there. Can you post the error log for this? I don't have that much time to analyze every incompatibility, sorry.
it would be as simple as putting both mods into one game.
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Re: [MOD 0.13] Big Bags - more space in your bags

Post by xchak »

Is there a list some place of possible mods that might not work with big bags?

thank you

:D
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Re: [MOD 0.13] Big Bags - more space in your bags

Post by myricaulus »

Well mods that add addtional "tiers" of worker-robots-storage or inventory-size are incompatible currently. Also mods that rely on the fact that any item has exactly a pre-defined stacksize. Other than that, i cannot imagine anything problematic.
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