Searched, if this already was reported and didn't found.
The marked area doesn't lose its pollution. It's in the middle of a big forest. Even after switching it off.
Maybe it has something to do with autoexpanding the map, when the pollution wanders in undiscovered areas?
[0.7.1] Pollution doesn't go away
[0.7.1] Pollution doesn't go away
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Re: [0.7.1] Pollution doesn't go away
Hm. Now when I reloaded the map, the pollution goes correctly away.
Cool suggestion: Eatable MOUSE-pointers.
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I still like small signatures...
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I still like small signatures...
Re: [0.7.1] Pollution doesn't go away
This was mentioned on the irc at one point (and I don't know why I never reported it myself lol, I've seen it often). But the devs comment was that it was because the chunks were unloaded (performance reasons) and I am almost certain they said it would be fixed in 0.7.2
<I'm really not active any more so these may not be up to date>
~FreeER=Factorio Modding
- Factorio Wiki
- My Factorio Modding Guide
- Wiki Modding Guide
Feel free to pm me
Or drop into #factorio on irc.esper.net
~FreeER=Factorio Modding
- Factorio Wiki
- My Factorio Modding Guide
- Wiki Modding Guide
Feel free to pm me

Or drop into #factorio on irc.esper.net
Re: [0.7.1] Pollution doesn't go away
Exactly, moving to resolved for the next release.FreeER wrote:This was mentioned on the irc at one point (and I don't know why I never reported it myself lol, I've seen it often). But the devs comment was that it was because the chunks were unloaded (performance reasons) and I am almost certain they said it would be fixed in 0.7.2