you can make single turret outposts as advanced forward basesroman566 wrote:Sigh... I wanted to play the game without using exploits. So no 'pole of victory'. If I destroy a base that's because I plan on building something there, not because I plan to place a single electric pole so the base does not respawn.
Now I know that's nearly impossible. I HAVE to kill all bases within the dark red pollution area to stop attacks like that. It did magically made my base an oasis of peace, but I stopped loosing turrets every minute or so. THAT is why I think we need bigger turrets. So the player can defend the base WITHOUT relying on that single exploit.
It'll push back the spawners and attract the biters so that if they attack they will "reclaim" territory necessitating you to go back and repair/reclaim