You can make an entity indestructible so it does not take any damage then set minable = false to stop it from being minedGuest_4544 wrote:Great. I hope this escape pod will also be craftable in the mean time till you found a better solution to this problem.StanFear wrote: I think I found a solution to that problem of being stuck underground : not make the ground borer work in both ways, but have an "escape pod" apear when the player destroys the elevator, I hope this solution will be enough for you !
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entity.destructible = true
entity.minable = false