Making the production tab more useful

Post your ideas and suggestions how to improve the game.

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Madrox
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Making the production tab more useful

Post by Madrox »

Hi all, just a quick thought, I've been struggling to use the production tab, as I'm having a lot of trouble seeing what lines go with which items, and I had a thought. Is there any way we can have the line for an item flash, or become brighter, or some kind of visual indicator when you click on the item above? There seem to be buttons implemented already, and it would make it dramatically easier to figure out what exactly is bogging down production.

Thanks for the great work so far!
ratchetfreak
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Re: Making the production tab more useful

Post by ratchetfreak »

Madrox wrote:Hi all, just a quick thought, I've been struggling to use the production tab, as I'm having a lot of trouble seeing what lines go with which items, and I had a thought. Is there any way we can have the line for an item flash, or become brighter, or some kind of visual indicator when you click on the item above? There seem to be buttons implemented already, and it would make it dramatically easier to figure out what exactly is bogging down production.

Thanks for the great work so far!
once you get into the late game the copper wire and plates will dominate the graph and things that you may actually be interested in are impossible to see.

Having a way to turn of some of the items is more useful IMO
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