Yes, yes sir it did.Pohybel wrote: {snip} ... It began with one thing and ends on total changing the entire graphics. And here is my questtion whether it is now the most important thing ?
Factorio is pretty much constantly evolving...
Yes, yes sir it did.Pohybel wrote: {snip} ... It began with one thing and ends on total changing the entire graphics. And here is my questtion whether it is now the most important thing ?
I'm almost finished with something that will indirectly help train transportation, more in some future Friday facts.nobodx wrote:Trains are the backbone of my factory. Without trains, my factory would shutdown within minutes.
The car & tank are the more useless stuff.
I have a outpost-train with many items I need to set up an outpost & connect it to my existing network. I used to use the car for that, but the train can be sent back to resupply while I'm building to fetch me more supplies.
And the tank... Usually I have a power armor ready before I research the tank, and it surpasses it in almost every way.
Did you miss this friday facts? https://www.factorio.com/blog/post/fff-114nobodx wrote:@Kovarex I hope for something like TTD, where you can tell your trains to wait till they're full / empty.
Wasn't it plasma?MalcolmCooks wrote:The Spidertron looks wicked cool
Will it be weaponised in any way? I immediately thought of the spider mastermind from doom with its underslung superchaingun.
There were smaller versions with plasma guns too yepkovarex wrote:Wasn't it plasma?MalcolmCooks wrote:The Spidertron looks wicked cool
Will it be weaponised in any way? I immediately thought of the spider mastermind from doom with its underslung superchaingun.
I also use the car and tank alot, but as long as you're not playing with the easiest setting you pretty much have to use trainsMarconos wrote:So you are the one._aD wrote:I use the car, tank and trains all the time.themightygugi wrote:Why put effort into building more vehicles when we rarely use the ones that already exist?
Oh no It would fit perfectly in the awesome 0.15 gameplay!hitzu wrote:It seems that Spidertron is thrown away as there is no more mention of it in the Roadmap
sounds right to me.Tekky wrote:Ok, since Factorio Friday Facts #219 has now introduced cliffs, I guess my previous argument, in which I stated that spiders were not as good as jeeps/tanks due to the flat terrain, is no longer valid. The Spidertron now has a valid reason to be introduced into the game, because it should be able to climb cliffs.