Base guidelines:
No main bus
No plan ahead in terms of base layout
Only assemble each entity in one place, so I have to use belts to move it around.
Minimalistic start for each entity and only upgrade it when it becomes the choke-point.
Playlist:
https://www.youtube.com/playlist?list=P ... F3wwiYCrKU
Why?
Main bus belt and linear placement is freaking boring, my favorite aspect of the game is finding hard solutions for belt placement.
Also, I love to see how one entity assembly line affects the others in the chain, so sometimes I just stand there looking around. But in the timelapse it feels like just 5 seconds.....
Anyway, there ain't much marathon games around YT. Or with bobs mod. So this is a great addition.

Hope you enjoy and please give feedback. ^^