- Bugfixes
- Fixed loading of electric network of pre 0.12 saves.
- Fixed blueprint building. Blueprints are migrated as long as you load the version 0.12.30 or earlier, existing bluepritns might be off if you resaved in 0.12.31 already.
- Scripting
- Lua interface to create blueprint now expects the entity positions to be relative to center exactly, so in rail-less blueprints, the position 0.0 translates to center of the tile when the blueprint is built.
Version 0.12.32
- FactorioBot
- Factorio Staff
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- Joined: Tue May 12, 2015 1:48 pm
Version 0.12.32
Re: Version 0.12.32
Thank you for the timely update!
Re: Version 0.12.32
steam version not updating????
Re: Version 0.12.32
Yeah I can't update on steam. Factorio 0.12.32 doesn't show up in Beta.
Want more space restriction ? Or maybe you want to be forced to use train for other thing than ore and oil ? Try Building Platform Mod !
Re: Version 0.12.32
That happens when you change something that works. In < 0.12.31 blueprints were working as intended. Had no issues whatsoever. Now they are all over the place.
Re: Version 0.12.32
Same here.Neemys wrote:Yeah I can't update on steam. Factorio 0.12.32 doesn't show up in Beta.
Re: Version 0.12.32
Oh yeah, that happens when no one pushes the version to Steam and forgets to tell me to do it Should be there soon
Re: Version 0.12.32
great. it works nowHanziQ wrote:Oh yeah, that happens when no one pushes the version to Steam and forgets to tell me to do it Should be there soon
Re: Version 0.12.32
yay hanziQ for the rescueHanziQ wrote:Oh yeah, that happens when no one pushes the version to Steam and forgets to tell me to do it Should be there soon
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- Long Handed Inserter
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Re: Version 0.12.32
deleted
Last edited by albatrosv13 on Thu May 19, 2016 4:23 pm, edited 1 time in total.
Re: Version 0.12.32
Not necessarily. After 11.22 was declared "Kovarex stable", there was quite some time before they released 12.0.albatrosv13 wrote:With minimal update, does that mean 0.13 is coming soon?
- Dr. Walrus
- Long Handed Inserter
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Re: Version 0.12.32
Does anyone know if these changes to the blueprint data system affect blueprints saved with the blueprint string mod? A close reading of the changelog makes it seem like blueprints created in 12.31 will be wacky when loaded in 12.30 and vice versa.
Re: Version 0.12.32
Old blueprint strings are off-center, but seem to work fine. I haven't tested 0.12.31 blueprints, I skipped that version.
Re: Version 0.12.32
Floor blueprints are still corrupted. Doesn't matter <=12.31 or newly created in 12.32 ― all of them.Roktaal wrote:That happens when you change something that works. In < 0.12.31 blueprints were working as intended. Had no issues whatsoever. Now they are all over the place.
This is intended to be a rectangular concrete blueprint:
- Attachments
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- Capture.JPG (25.84 KiB) Viewed 9239 times
Re: Version 0.12.32
I normally stick to the experimental branch, since it'll have the latest version.Neemys wrote:Yeah I can't update on steam. Factorio 0.12.32 doesn't show up in Beta.
Re: Version 0.12.32
PatrickJr wrote:I normally stick to the experimental branch, since it'll have the latest version.Neemys wrote:Yeah I can't update on steam. Factorio 0.12.32 doesn't show up in Beta.
It has been correctedHanziQ wrote:Oh yeah, that happens when no one pushes the version to Steam and forgets to tell me to do it Should be there soon
Want more space restriction ? Or maybe you want to be forced to use train for other thing than ore and oil ? Try Building Platform Mod !
Re: Version 0.12.32
I have hundreds of old blueprints saved in forman and they are all screwed up. Whats worse even though they look normal before placing they are totally screwed up after I place them down .... Yet another thing that worked fine and got broken by unnecessary fixes.
Re: Version 0.12.32
What is forman?oLaudix wrote:I have hundreds of old blueprints saved in forman and they are all screwed up. Whats worse even though they look normal before placing they are totally screwed up after I place them down .... Yet another thing that worked fine and got broken by unnecessary fixes.
Old blueprints get migrated if you load 0.12.30 or older save in newest version.
Re: Version 0.12.32
[MOD 0.12.11] Foreman - Blueprint Manager 0.0.9|0.1.1kovarex wrote:What is forman?oLaudix wrote:I have hundreds of old blueprints saved in forman and they are all screwed up. Whats worse even though they look normal before placing they are totally screwed up after I place them down .... Yet another thing that worked fine and got broken by unnecessary fixes.
Old blueprints get migrated if you load 0.12.30 or older save in newest version.
Re: Version 0.12.32
Well, the conversion should be possible and quite straightforward.daniel34 wrote:[MOD 0.12.11] Foreman - Blueprint Manager 0.0.9|0.1.1kovarex wrote:What is forman?oLaudix wrote:I have hundreds of old blueprints saved in forman and they are all screwed up. Whats worse even though they look normal before placing they are totally screwed up after I place them down .... Yet another thing that worked fine and got broken by unnecessary fixes.
Old blueprints get migrated if you load 0.12.30 or older save in newest version.
If the blueprint doesn't contain any rail or train station, subtract 0.5 from x/y coordinates, otherwise, subtract 1.
This should be few lines of code in the lua, depending on the representation, I can take a look on the mod if the owner can't do it.