- Bugfixes
- Fixed tiles in blueprints. (24676)
- Fixed the duplicated message on load error in multiplayer. (24561)
- Fluid values are rounded to the closest value instead of rounding down when transmitted to circuit network. (24558)
- Fixed that switching brush shape in the map editor didn't update the selected icon highlight. (24688)
- Fixed that label/checkbox padding was applied twice, moving the rendered text to be out of place. (24102)
- Fixed that map (chart) wasn't properly updated when existing map was edited in the map editor. (23861)
- Fixed crash when the character would die from mining something. (24566)
- Fixed crash when robot can't find charging spot when stationing. (24768)
- Fixed crash in multiplayer that could happen when 2 people are editing the same train schedule. (24781)
- Unified the electric network statistics production/consumption values to be avarage of the shown timeframe. (24807)
- Solved small numerical text box editing issue. (24809)
- Scripting
- Added LuaStyle::cell_padding/horizontal_spacing/vertical_spacing.
Version 0.12.33
- FactorioBot
- Factorio Staff
- Posts: 423
- Joined: Tue May 12, 2015 1:48 pm
Version 0.12.33
Re: Version 0.12.33
cell padding sounds good!
Re: Version 0.12.33
It was there all the time, it is just allowed to change it runtime.matjojo wrote:cell padding sounds good!
Re: Version 0.12.33
You mean like the padded cells that people are being taken to after going insane from waiting for 0.13?
- bobingabout
- Smart Inserter
- Posts: 7352
- Joined: Fri May 09, 2014 1:01 pm
- Contact:
Re: Version 0.12.33
yesxad001x0w wrote:You mean like the padded cells that people are being taken to after going insane from waiting for 0.13?
Re: Version 0.12.33
0.12.33 - very interesting, it takes longer and longer for a stable release. ^^
Re: Version 0.12.33
WOOO! An update!
Dear developers, please don't abandon this game! It's already so great, and has an even greater potential!!
I'll even write you a 3 page motivational speech if it helps. - Test me, I dare you. I'll do it.
Thankyou,
Krownus
Dear developers, please don't abandon this game! It's already so great, and has an even greater potential!!
I'll even write you a 3 page motivational speech if it helps. - Test me, I dare you. I'll do it.
Thankyou,
Krownus
Re: Version 0.12.33
So.,ehm.,.,fíííuíííí.,ehm.,,.when do you plan to release some information about 0.13 release date? Cannot wait for it
Re: Version 0.12.33
Umm, they did release it .... a bit ago in early posts, June 1st is their release target for 0.13.Toomicek wrote:So.,ehm.,.,fíííuíííí.,ehm.,,.when do you plan to release some information about 0.13 release date? Cannot wait for it
- Phillip_Lynx
- Filter Inserter
- Posts: 541
- Joined: Mon Jul 21, 2014 6:00 pm
- Contact:
Re: Version 0.12.33
Planned, not confirmed (their words). Subject to changes because of (insert any reason here) .Marconos wrote:Umm, they did release it .... a bit ago in early posts, June 1st is their release target for 0.13.Toomicek wrote:So.,ehm.,.,fíííuíííí.,ehm.,,.when do you plan to release some information about 0.13 release date? Cannot wait for it
Re: Version 0.12.33
What ever you did, my Map download speed suffered Used to Download 2MB/s now it's 400kB/s
Me be singing all away.
Re: Version 0.12.33
JoneKone wrote:What ever you did, my Map download speed suffered Used to Download 2MB/s now it's 400kB/s
Me and my friends cant even connect
We are forced to play on .30
On .33 map downloads at about 70% and hangs
-
- Manual Inserter
- Posts: 1
- Joined: Tue May 17, 2016 9:55 pm
- Contact:
Re: Version 0.12.33
Hi! i was wondering if you guys had a plan to add bridges or boats in any of the next updates?
Re: Version 0.12.33
If you're curious about future releases follow along here:
factorio.com/blog
factorio.com/blog
Re: Version 0.12.33
If you want those things, you can always use one of the mods that adds them.beautifulgalaxy wrote:Hi! i was wondering if you guys had a plan to add bridges or boats in any of the next updates?
-
- Inserter
- Posts: 42
- Joined: Sun Aug 16, 2015 10:23 am
- Contact:
Re: Version 0.12.33
so 0.12.33 is considered stable now?
Re: Version 0.12.33
Yes it is stableBartimaeus wrote:so 0.12.33 is considered stable now?
- bobingabout
- Smart Inserter
- Posts: 7352
- Joined: Fri May 09, 2014 1:01 pm
- Contact:
Re: Version 0.12.33
even though countless people find it worse than 0.12.30 for multiplayer?Klonan wrote:Yes it is stableBartimaeus wrote:so 0.12.33 is considered stable now?
Re: Version 0.12.33
"countless" -> 1 person in a bug report and a few here is not "countless".bobingabout wrote:even though countless people find it worse than 0.12.30 for multiplayer?Klonan wrote:Yes it is stableBartimaeus wrote:so 0.12.33 is considered stable now?
If you want to get ahold of me I'm almost always on Discord.
Re: Version 0.12.33
Unless you don't know how to count.Rseding91 wrote:"countless" -> 1 person in a bug report and a few here is not "countless".bobingabout wrote:even though countless people find it worse than 0.12.30 for multiplayer?Klonan wrote:Yes it is stableBartimaeus wrote:so 0.12.33 is considered stable now?