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Here some suggestions for that (dark-background) image: (The above image with dark background.) An inverted image (The above image with dark background.)
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To Supercheese:Panasonic1 wrote:Hello! Thank you for your mod! I am playing with a big pleasure!
I have small suggestion: the spawn scanning and attacking begins from the upper left corner. Maybe it is good idea to make it random? Like turning on lamps in vanilla
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return spawners[1]
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return spawners[math.random(#spawners)]
It would be a cool addition, if configurable of coursecharlie3782 wrote:I would for sure like to see the cannons fall out of orbit after being used a certain number of times. Sure the player has a lot of resources by the time they get to this level, might as well make them use em up!
Missiles - yes. If you love C&C series as me, you should be aware of devastating NOD's missiles! How about nuclear weapon, hm? Say, it should have much-much more AoE than Ion Cannon and vipe everything on whole continent (with default map generator settings): rocks, trees... and biters of course. But also it will make this territory unusable for you. For example, for 5 hours of real time. If you enter this area - you will just get periodical damage from radiation and die soon.I've considered a couple possibilities for future development, if there's interest:
Different types of orbital weaponry? Kinetic projectiles? Missiles?
Not possible in 0.12 to do this with a mod. But you can fix it yourself. viewtopic.php?f=93&t=17910&start=130#p164292Wakaba-chan wrote: But each time I launch Ion Cannon, Vanilla Factorio disappoints me with the message "Rocket was launched without satellite" and does not increase launched rocket counter. :c Could you probably fix this, please? I don't play Bob's mods, only Base + RSO.
Thank you for advice! Though it's better to change line 65 to "if true then" to make game not only hide annoying message, but to count rockets correctly. I tested it right now and it seems working!Qon wrote:Not possible in 0.12 to do this with a mod. But you can fix it yourself. viewtopic.php?f=93&t=17910&start=130#p164292Wakaba-chan wrote: But each time I launch Ion Cannon, Vanilla Factorio disappoints me with the message "Rocket was launched without satellite" and does not increase launched rocket counter. :c Could you probably fix this, please? I don't play Bob's mods, only Base + RSO.
I don't know how satellite radar mod counts radars and if it uses that number or it's own counter. It would be cheaty if I get better radars from launching IC also and not just satellites q: And I'm not sure yet if I want points for launching IC's.Wakaba-chan wrote: Thank you for advice! Though it's better to change line 65 to "if true then" to make game not only hide annoying message, but to count rockets correctly. I tested it right now and it seems working!
I love Factorio for such flexibility.
Also I love this mod. Finally, game deals with enemies by itself. Brilliant. Now I finally can do something interesting, not boring cleaning territory.
how?Supercheese wrote:You can add longer range in the config all you like, and you shouldn't encounter too many problems if you have only a couple auto-targeters. But performance problems can arise if you have more than a dozen of them all scanning 500+ tile radii around themselves...
http://www.chiark.greenend.org.uk/~sgtatham/bugs.htmlCaptainRush wrote: now: i have built some of those blue scanning radars, but i dont know why, they never find spawners and shoot automatically at them
can anyone explain how to use the auto-fire function?
You can see that on the minimap, if you not zoomed out too far and have a radar coverage of the target. You have about 7 seconds after hearing the siren to see where it's firing, before the marker disappears...CaptainRush wrote:ok i placed some radars in an outpost and it detected enemies and fired...is there a way to see where they actually fired?
viewtopic.php?f=93&t=17910&start=140#p165680Optera wrote:The mod was fantastic even before auto fire control.
Only one thing annoys the heck out of me.
Is there a way to remove the "Rocket fired without satellite" message?