[MOD 0.17.x] WaiTex 1.3.5: A HD Texture Pack

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wal_t
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Re: [MOD 0.13.x] WaiTex 1.1.0: A HD Texture Pack

Post by wal_t »

Thankyou very much! Great mod.
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Re: [MOD 0.13.x] WaiTex 1.1.0: A HD Texture Pack

Post by Nexela »

Must have MOD! Here is a quick in game sampling between some default(ish) and Waitex entities.
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Waitex Comp.png
Waitex Comp.png (1.3 MiB) Viewed 9381 times
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Re: [MOD 0.13.x] WaiTex 1.1.0: A HD Texture Pack

Post by Adventurer »

Thanks for the update. Factorio is now playable again.

Looking forward to the 1GB version.
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Re: [MOD 0.13.x] WaiTex 1.1.0: A HD Texture Pack

Post by orzelek »

Can you take a look at inserter positioning?
It seems for me that hand is a bit off center.

Looks much better then vanilla still :)
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Re: [MOD 0.13.x] WaiTex 1.1.0: A HD Texture Pack

Post by keyboardhack »

Adventurer wrote:Thanks for the update. Factorio is now playable again.

Looking forward to the 1GB version.
orzelek wrote:Can you take a look at inserter positioning?
It seems for me that hand is a bit off center.

Looks much better then vanilla still :)
I Will take a look at it on friday when i get home from vaction. Glad you all like it :)
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Re: [MOD 0.13.x] WaiTex 1.1.0: A HD Texture Pack

Post by Bizz Keryear »

YAY!... an 0.13 update from you (now also release it to mods.factorio.com, please)
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Re: [MOD 0.13.x] WaiTex 1.1.0: A HD Texture Pack

Post by Dev-iL »

keyboardhack wrote: I Will take a look at it on friday when i get home from vaction. Glad you all like it :)
Thanks for the update for 0.13! Question: do ground tiles (and also concrete/hazard concrete) not get a facelift in this mod?
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Re: [MOD 0.13.x] WaiTex 1.1.0: A HD Texture Pack

Post by keyboardhack »

Bizz Keryear wrote:YAY!... an 0.13 update from you (now also release it to mods.factorio.com, please)
I will upload it to mod.factorio.com when this has been resolved. I Could decrease the size of the mod so it's ~50mb but the textures would look terrible due to the compression.

Dev-iL wrote:
keyboardhack wrote: I Will take a look at it on friday when i get home from vaction. Glad you all like it :)
Thanks for the update for 0.13! Question: do ground tiles (and also concrete/hazard concrete) not get a facelift in this mod?
They do not although i do have the textures for it. I have made a a request to change that and will have to wait for it to be implemented before it's possible to implement.

New vs old concrete.
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Re: [MOD 0.13.x] WaiTex 1.1.0: A HD Texture Pack

Post by Tyrindor »

Tier 2 and Tier 3 of underground belts seem to be missing high res textures. Likely because "transport-belt-to-ground' is now 'underground-belt'.". I tried changing the names to faster-underground-belt but no luck.
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Re: [MOD 0.13.x] WaiTex 1.1.0: A HD Texture Pack

Post by Tyrindor »

Tyrindor wrote:Tier 2 and Tier 3 of underground belts seem to be missing high res textures. Likely because "transport-belt-to-ground' is now 'underground-belt'.". I tried changing the names to faster-underground-belt but no luck.
Can anyone else confirm? I am still seeing this on fully vanilla install. What's the correct name of underground belts so it'll use waitex textures?
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Re: [MOD 0.13.x] WaiTex 1.1.0: A HD Texture Pack

Post by keyboardhack »

Tyrindor wrote:Tier 2 and Tier 3 of underground belts seem to be missing high res textures. Likely because "transport-belt-to-ground' is now 'underground-belt'.". I tried changing the names to faster-underground-belt but no luck.
I see it and it's fixed. I will see if i can get the new version up on the mod site.
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Re: [MOD 0.13.x] WaiTex 1.1.0: A HD Texture Pack

Post by Tyrindor »

keyboardhack wrote:
Tyrindor wrote:Tier 2 and Tier 3 of underground belts seem to be missing high res textures. Likely because "transport-belt-to-ground' is now 'underground-belt'.". I tried changing the names to faster-underground-belt but no luck.
I see it and it's fixed. I will see if i can get the new version up on the mod site.
Thanks.
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Re: [MOD 0.13.x] WaiTex 1.1.0: A HD Texture Pack

Post by Halfbax »

Good Job, m8. I like your work. May we could work together anytime. I'm skilled in programming.

Best regards,
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Re: [MOD 0.13.x] WaiTex 1.1.0: A HD Texture Pack

Post by orzelek »

Few more nicer texture upgrades and I'll need new GPU ;)
With current full version and few other mods I'm hitting about 2.6GB memory usage on GPU.
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Re: [MOD 0.13.x] WaiTex 1.1.0: A HD Texture Pack

Post by gendalf »

walking into a forest makes my computer spit blood.. is there a 0.13 version without tree changes? also dead biter/base bodies... or is there a way to make them despawn faster?
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Re: [MOD 0.13.x] WaiTex 1.1.0: A HD Texture Pack

Post by klod79 »

Обновите мод, пожалуйста
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Re: [MOD 0.13.x] WaiTex 1.1.0: A HD Texture Pack

Post by keyboardhack »

gendalf wrote:walking into a forest makes my computer spit blood.. is there a 0.13 version without tree changes? also dead biter/base bodies... or is there a way to make them despawn faster?
I might do that but the problem right now is that i have to upload it as an entirely different mod to the mod page which is quite annoying. In the mean time you can go into the file AllowTextureChanges.lua and lower the value in AvailableGB from 3 to 2 or 1.
klod79 wrote:Обновите мод, пожалуйста

I don't understand :/
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Re: [MOD 0.14.x] WaiTex 1.1.0: A HD Texture Pack

Post by michael-68438 »

I'm hoping this is just an upload/timing issue and will resolve itself, but...somehow the mod got auto-updated to 1.1.1 and is listed as being incompatible with my Factorio 0.13.x installation, so Factorio disabled it.

Love the mod though! Vanilla textures are quite low-res by contrast.
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Re: [MOD 0.14.x] WaiTex 1.1.0: A HD Texture Pack

Post by Nexela »

michael-68438 wrote:I'm hoping this is just an upload/timing issue and will resolve itself, but...somehow the mod got auto-updated to 1.1.1 and is listed as being incompatible with my Factorio 0.13.x installation, so Factorio disabled it.

Love the mod though! Vanilla textures are quite low-res by contrast.
What version of Factorio are you using (at the time it updated)?
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Re: [MOD 0.14.x] WaiTex 1.1.0: A HD Texture Pack

Post by keyboardhack »

michael-68438 wrote:I'm hoping this is just an upload/timing issue and will resolve itself, but...somehow the mod got auto-updated to 1.1.1 and is listed as being incompatible with my Factorio 0.13.x installation, so Factorio disabled it.

Love the mod though! Vanilla textures are quite low-res by contrast.
That's incorrect behavior on factorios side and was fixed in 0.13.20.
If you are running an older version of factorio than 0.13.20 then either update to 0.13.20 and delete and redownload the mod. if for some reason you can't redownload the mod through the game then download version 1.1.0 from this topic and put the zip file in %appdata%\Factorio\mods
If you were running 0.13.20 when WaiTex updated then make a bug report here.

You could also update to 0.14.x experimental branch(it's really stable with no serious bugs) which means you don't have to redownload WaiTex.
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