Type: Mod
Name: General Improvements
Description: Adds many updates of various stuff, new turrets, equipment, ammo, thermal power station (energy source), Wireless electricity transmitter and more
License: GNU GPLv3
Version: 0.4.1
Release: 10.03.2016
Last Update: 27.08.2016
Tested With Factorio Version: 0.13.8 / 0.14.1
Category: Item, SimpleExtension
Tags: ammo, weapons, lategame, transport, eletricity, turrets, equipment, armor
Download 0.4.0: [0.13 version] MediaFire
Download 0.4.4: [0.14 version] MediaFire
Download 0.5.0: [0.15 Version] WIP
- Updated to the latest version of Factorio [0.14.4]
Changelog 0.4.3 - hotfix
- First migration of existing names. Since now I will try to do changes in the way which doesn't cause that sometimes you didn't get every change in last update until you play a new game. (renaming of cargo vagon 2 to avoid duplicates with Bob's mod)
- Cargo vagon 2 capacity increased to 58 from 50
Changelog 0.4.2:
- Fixed bug with sprite / selection box of Heavy Laser Turret (it's in the same gridline as assembling machine now)
- Fixed bug when Power Armor MK3 that didn't have grid in 0.14 version
- Fixed bug with equipment that has wrong values of consuption, energy flow and some other values in 0.14 version
- Thermosolar Panel energy power output increased to 500kW from 300kW (now it has 12 kW per square from 7,1 per square. To compare basic solar panel has 6,6 per square)
- Alien inserter got reworked graphics, values and renamed to Empowered Stack Inserter.
Overall speed rate is lower (but still faster than basic stack inserter)
It's stack type inserter now
Energy drain increased from 0,5kW to 4kW
Energy consuption increased to 238kW - it's adjustment for vanilla values.
The recipe has been changed too. (Stack inserter instead of Fast inserter, 1 Processing unit, Alien artifact decreased to 5 from 10, Iron gear wheel to 10 from 0)
- Alien Energy Shield energy flow decreased to 640kW (from adjustment 720kW)
- Power Armor MK3 resistants decreased:
Physical 12 from 14 / 42% from 43%
Acid 12 from 14,
Explosion 24 form 25 / 25% from 53%.
Time to craft increased to 60 from 25 seconds
- Equipment Laser Defense MK2 increased attack speed by 13% .
Damage per shot increased to 35 from 30.
Range increased to 19 from 18
DONE:
Images say much more. Take a look!