Finally back from the dead after a two-factorio-versions hiatus.
Feel free to PM me about helping with the art. I'm like 45% of the way to not being garbage. Close, but not quite.
Yes - but I broke it. Fixed it, added proper research for everything except for two weapons/two ammos because they're really good and I don't want people to play on such broken saves/form crutches.Catbert wrote: Did you upload the correct version to the mod portal?
How??!!?!Catbert wrote:Ok, i started a game with your mod and i like it so far.
Edit:
Found out how to get silica and Chalcocite.
e v i l e d d y wrote:Love the mod! Thanks for your hard work!
Question: I can't seem to find RAW SILICA or know how to make it where is it/ how to make?
Thanks!
Is this something that works with other mods - IE Bob's Mods or other mods that add ores? Maybe I didn't define something that a headless server requires, I don't know how the transition works. Are you sure it doesn't just delete ones in memory (and still generates them further out)? Not because that's intended, just wondering if it's a problem with generation, headless servers or the transition.e v i l e d d y wrote:Thanks for the reply!
We also noticed all the new ores don't show up if you start a map in SP mode.. then save, then copy to headless server and run it.
Everything is the same except no new ores ( Quartz, Rich Iron..etc.)
Added Barreled Clean Water and Barreled Xenopaste for next patch. I always forget about micro-industries. This is probably a side-effect of never doing much with trains. Sorry!e v i l e d d y wrote: Oh the CLEAN WATER isn't able to be put into barrels like the other liquids.
Enhanced marketing, screenshots or animated gifs of the mod in action. Unclear as to what it delivers.Duane wrote:Accepting feedback on all fronts.