My train Unloading Tries

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Proxy
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My train Unloading Tries

Post by Proxy »

Trains are Awesome!
but i never really found a Good Working Setup to Unload them.
sure there are many out there, but i wanted to find one on my own :p
and that means, i got no idea if this Basic Idea already Exists:
Image
(this is the Filtered Version, but this "2 Inserters onto one Belt" Thing works quite well.)
Animated
(and this is the Normal 6-Belt Output version. a S2-3-6 if you like :p)
sadly, it is not fully Compressed... but works for my uses. maybe someone got a Compressing Idea? xD
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Ranakastrasz
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Re: My train Unloading Tries

Post by Ranakastrasz »

Given the swing time, 100% compression is impossible without less belts.
My Mods:
Modular Armor Revamp - V16
Large Chests - V16
Agent Orange - V16
Flare - V16
Easy Refineries - V16
eidolonFIRE_XI
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Re: My train Unloading Tries

Post by eidolonFIRE_XI »

the reason chests are used as a buffer in almost all designs is because you can unload the train car much faster. Dropping the whole stack in a chest first lets the arm return to the car faster.
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Re: My train Unloading Tries

Post by Innomin8 »

Given burn time, if you unload both sides of the wagon, the optimal number *seems* to be around 1 compressed blue belt per cargo wagon. This allows another train to get in fast enough if you're draining the belt at full speed.

If you link inserters together in pairs of wagons, with the condition of Red Star = 0, you can easily unload all storage boxes evenly using blue inserters, and the 12 inserters per side will compress into 1 full blue belt. Then you simply use stack inserters for cargo wagon -> storage box.
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Re: My train Unloading Tries

Post by Zonk »

Image

Check this Layout. Its unloading Ores in ~13 seconds and filling the 2 Belts at a steady Rate.
Last edited by daniel34 on Thu Oct 13, 2016 6:10 am, edited 1 time in total.
Reason: fixed image tag - link directly to the .png instead of imgur webpage
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