Distelzombie wrote:Haha, sorry I just changes this logic! I could get rid of three combinators. (Aeternus was right. But he didnt knew why or didnt bother with telling me.)
But maybe it is more easily understandable now:
Tick generator is gone and the first combinator of the memory cell wasnt needed.
I'll update the blueprint when I finished testing the blueprint to make sure im not uploading crap.
design update https://www.dropbox.com/s/kozp1447xnrkh ... 0.txt?dl=0
PS: not sure if the circuit network is still working