Can't do anything without seeing the math LTN does when this happens.nuhll wrote:Sometimes LTN is mysterios..... why he want to make a train with cooper 3357, 286 plastic and green cricuit 3400? (into a train with 2 vanilla wagons? max 4000) Min delivery is 3900 or 4000
Edit, found another example see screenshot
Only thing i changed was limit train 2, because sometimes waiting trains were blocking my main line, now he seems to nearly everytime create such silly orders, whats wrong? After some time its back to normal and he creates only deliverys with 3900 or 4000 (now i changed to 3950 and he created 3960) which is fine. Sometimes it happens when he say "merged delivers blabla 80 stacks" (is it possible to disable this? Atleast per station?
My logistic network also subtracts items in transit. Sometimes even going into negative values when picking up items from active provider to storage.nagapito wrote:Wait, what?Mobius1 wrote:Hey optera, is it possible to make a map setting or map option to change the default 180s inactivity on load orders? I found a very annoying loop on work orders that changing that 180s to 5s would fix it.
The issue is with robots, more precisely, fast robots with high cargo capacity with the new 0.15 logistic system. When a robot goes to pickup the item, its cargo capacity is added to the system instead of the ammount of item being picked up, so, I have this situation happening:
1- A station requests 10 barrels of waste.
2- The producer (provider) has 7 barrels, the robot goes to pick it up (cargo 6).
3- The robot, while flying, changes the available item on the logistic network to 13 items (7+6 = 13).
4- A work order is issued to that location requesting 13 barrels (when there's only 8).
5- Another robot goes and picks up another waste barrel, the logistic shows 14 (8 + 6).
6- Another work order is issued to that location requesting 14 barrels when there's only 9 of them.
So the trains goes into the station and stand there waiting to get that ammount of barrels, but the work order load is 27 barrels when in the station there's only 9, so the trains will be standing there, waiting to be loaded past 20 seconds of inactivity. With a simple adjustement on the queue to 5s they would leave the station with 9 barrels and allow another train to pick up another work order.
You must have some mod that is messing up the logistic network!
My logistics network doesnt do that, it actually does the opposite. While the robot has the item, the logistic network doesnt count it, so when the robot pick the 6, the logistic reports only 1, the one in the chest and ignores the 6 in the robot.
Even if it considered the 6 in the robot, it should only consider 1 in the chest, so it should never be 13!
Oh, and my logistic does this moving from active providers to storage chests, which are all chests that count for network content, if it was to requester chests would made sense of it ignoring the amount since request chest are ignored for network content.
You should attach these findings to the bug report about incorrect count of items in logistic network.