While playing arround with the blueprintbook in singleplayer autosave kicked in and I had this hard crash
I'm not sure wether I double clicked the blueprint or hit the delete button. Also I'm not able to reproduce it at all.
Maybe you'll be able to see something in the log.
Maybe related to viewtopic.php?f=7&t=46275 ?
[15.6][Oxyd] Crash in blueprint library with autosave(BlueprintRecordSlotTooltip::updateContent)
[15.6][Oxyd] Crash in blueprint library with autosave(BlueprintRecordSlotTooltip::updateContent)
- Attachments
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- Henne.zip
- (5.91 MiB) Downloaded 100 times
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- factorio-current.log
- (6.57 KiB) Downloaded 109 times
Re: [15.6][Oxyd] Crash in blueprint library with autosave(BlueprintRecordSlotTooltip::updateContent)
I can't reproduce it either. Has it ever happened again or was this a one time thing?
- TheYellowBush
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Re: [15.6] Hard crash in blueprint library with autosave (BlueprintRecordSlotTooltip::updateContent)
Thanks.Loewchen wrote:See: viewtopic.php?f=7&t=47991
Aren't you exited? Aren't you happy?
You are going to be free.
Toby Fox, 2015
You are going to be free.
Toby Fox, 2015
- TheYellowBush
- Burner Inserter
- Posts: 6
- Joined: Fri May 19, 2017 6:05 am
- Contact:
Re: [15.6][Oxyd] Crash in blueprint library with autosave(BlueprintRecordSlotTooltip::updateContent)
Verry basic error. The game crash when loading BluePrint library. (BlueprintRecordSlotTooltip::updateContent)
The game download the file but i have a bad connecton and the file is corrupted.
The game try to load it and crash because he can't load a corrupted file.
I think it's something like that.
The game download the file but i have a bad connecton and the file is corrupted.
The game try to load it and crash because he can't load a corrupted file.
I think it's something like that.
Aren't you exited? Aren't you happy?
You are going to be free.
Toby Fox, 2015
You are going to be free.
Toby Fox, 2015
- TheYellowBush
- Burner Inserter
- Posts: 6
- Joined: Fri May 19, 2017 6:05 am
- Contact:
Re: [15.6][Oxyd] Crash in blueprint library with autosave(BlueprintRecordSlotTooltip::updateContent)
It's append two time for me.Oxyd wrote:I can't reproduce it either. Has it ever happened again or was this a one time thing?
Aren't you exited? Aren't you happy?
You are going to be free.
Toby Fox, 2015
You are going to be free.
Toby Fox, 2015