Well... (need a breakXtrafresh wrote:Launching the rocket is supposed to be that "final boss", but it's just not doing the trick. The game hasn't really stretched it's legs by that point, and you feel like there's so much left to do... but no reason to do it.
This leads to people turning away unfulfilled, even though by any standard they have had their fill. Imagine anyone saying "I find DOOM to be boring after 100 hours". Yet for Factorio, the intuition is that there's MORE, but you can't quite get to it.
What happened once I got "bored" of Doom 3? Well, I did some fanfic, remixed it with something cute, and stand to this day (eight years later) astonished at how well they go together. BTW, reached that point with Factorio. (I'm still writing Muddy Mountains, but uploading it is a pain, and reading it on a page with up to 200 huge image attachments is even worse. If you want me to post more, please comment on the thread to dilute the massive image load.)
Moral: if you're getting bored after 100 hours in a game and can't afford a new one, the problem is easily soluble. (If you're having trouble finding a good game, just shop at places other than Steam. BTW, if the game is shit (or otherwise: even Factorio isn't for everyone), you're going to get bored way faster than 100 hours!)
Curious: What changes to fMRI of hippocampus might result after 100 hours of Factorio?