Quick replacing a belt planned for deconstruction broken

Bugs that we were not able to reproduce, and/or are waiting for more detailed info.
Flouid
Burner Inserter
Burner Inserter
Posts: 17
Joined: Sun Nov 26, 2017 3:52 pm
Contact:

Quick replacing a belt planned for deconstruction broken

Post by Flouid »

I tried to quick replace some yellow belts marked for deconstruction in my base with some red ones. Whenever I tried it made the placing sound but deleted the belt I was holding and did nothing.
Flouid
Burner Inserter
Burner Inserter
Posts: 17
Joined: Sun Nov 26, 2017 3:52 pm
Contact:

Re: Quick replacing a belt planned for deconstruction broken

Post by Flouid »

After a quick test can confirm this happens with yellow to red splitters and undergrounds as well.
Flouid
Burner Inserter
Burner Inserter
Posts: 17
Joined: Sun Nov 26, 2017 3:52 pm
Contact:

Re: Quick replacing a belt planned for deconstruction broken

Post by Flouid »

After more testing it only appears to happen with a set of belts that I planned for deconstruction a while ago and had a half belt of coal on them, I have since replaced them so I have no save to provide.
Rseding91
Factorio Staff
Factorio Staff
Posts: 14280
Joined: Wed Jun 11, 2014 5:23 am
Contact:

Re: Quick replacing a belt planned for deconstruction broken

Post by Rseding91 »

Thanks for the report. Do you have any mods installed? I can't reproduce any problems with fast-replace building over entities marked for deconstruction.
If you want to get ahold of me I'm almost always on Discord.
Flouid
Burner Inserter
Burner Inserter
Posts: 17
Joined: Sun Nov 26, 2017 3:52 pm
Contact:

Re: Quick replacing a belt planned for deconstruction broken

Post by Flouid »

I do not have mods installed and I wasn't able to reproduce it, I'll stay on the lookout for it. Thanks for the awesome support!
Post Reply

Return to “Pending”