Pick Up, Placement Range indicator
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- Ranakastrasz
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Pick Up, Placement Range indicator
The grenades have a circle around you showing how far you can throw them. This should be possible, if a toggled option, for everything applicable.
When holding f, display pick up range.
When picking an item to place, display placement range.
Also, if spacebar or c is held down, display weapon range.
When placing turrets or anything else aura-like, display it's range, similar to how power lines currently do.
When holding f, display pick up range.
When picking an item to place, display placement range.
Also, if spacebar or c is held down, display weapon range.
When placing turrets or anything else aura-like, display it's range, similar to how power lines currently do.
Last edited by Ranakastrasz on Mon Jun 16, 2014 5:59 pm, edited 1 time in total.
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Re: Pick Up, Placement Range indicator
Good idea!
- CreeperDaReeper
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Re: Pick Up, Placement Range indicator
+1 for this since I've come across plenty of times where it would have been useful.
Re: Pick Up, Placement Range indicator
Love this idea
Re: Pick Up, Placement Range indicator
Oh yes please !
+1
+1
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Re: Pick Up, Placement Range indicator
plus all the ones.
Re: Pick Up, Placement Range indicator
Let's improve it: When not in range when placing the building, you would put down a ghost building which is placed when you come in range (as long as you have the building). Although that would also be useful if you manage to place the building on where you're standing at that moment.
Last edited by Artman40 on Wed Jun 18, 2014 9:14 am, edited 1 time in total.
- CreeperDaReeper
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Re: Pick Up, Placement Range indicator
[BLEEP] YEAH! +Infinity!Artman40 wrote:Let's improve it: When not in range when placing the building, you would put down a ghost building which is placed when you come in range (as long as you have the building).
(Sorry but this just sounds awesome.)
Re: Pick Up, Placement Range indicator
This could also work the other way around so you could place a ghost building if you're standing on a building site.CreeperDaReeper wrote:[BLEEP] YEAH! +Infinity!Artman40 wrote:Let's improve it: When not in range when placing the building, you would put down a ghost building which is placed when you come in range (as long as you have the building).
(Sorry but this just sounds awesome.)