- Added a simple recipe price calculator to PvP production score.
- Item number in quickbar now shows over the "hand" when part of the stack is picked up. (58403)
- Fixed drawing endings of transport belts entering underground belt sideways. (57939)
- Fixed a bug with pumps not activating sometimes. (58082)
- Fixed roboport connections would be missing in some cases. (58238)
- Fixed a bug with pumps not activating sometimes. (58082)
- Fixed that biters in groups had too low tolerance for getting stuck. (58306)
- Fixed that you could set accumulator energy below 0. (57619)
- Fixed a crash in rail pathing when deleting signals. (58133)
- Fixed a crash when creating beam entities through script. (58316)
- Fixed old boilers in New Hope level 4. (58066)
- Fixed that changing the values in new game gui could move other gui elements. (57414)
- Changed order of drawing, so if sprite button uses caption, its text is over the picture. (57888)
- Fixed that the wire connection distance visualization didn't match the actual distance limits. (58340)
- Fixed a crash when trains are destroyed while the trains GUI is open. (58356)
- Fixed train stop indicators wouldn't render with larger blueprints. (58326)
- Fixed mod changing chest collision box could break PvP starting chest accessibility. (58360)
- Fixed that the Map editor wouldn't clear the cursor when the tool changes. (58303)
- Fixed a crash when destroying rails with trains on them. (58380)
- Fixed a crash when joining Steam games through the Steam interface.
- Fixed a crash related to adding equipment grid support to armor in existing games.
- Fixed several crashes related to GUI logic.
- Fixed a crash when loading pre 0.16 saves when in a vehicle as a god controller.
- Fixed a crash when teleporting offline players between surfaces.
- Fixed non-stackable items wouldn't enforce they aren't stackable.
- Fixed a crash when changing runtime mod settings while someone is joining a multiplayer game.
- Fixed a crash when a character or spawner dies in the map editor.
- Fixed a crash when hovering over blueprint book item in the map editor.
- Fixed a crash when right-clicking a blueprint to open it for editing in the map editor.
- Fixed a crash when putting blueprints into blueprint books in multiplayer.
- Fixed a crash when importing some blueprint strings.
- Added has_hidden_tile and collision_mask flags to LuaSurface::find_tiles_filtered and LuaSurface::count_tiles_filtered.
- Added LuaSurface::set_hidden_tile().
- Added LuaGuiElement::ignored_by_interaction which prevents the elements from stealing mouse interaction with the parent elements. (58127)
- Added LuaSpriteButton::number which allows the number to be rendered in the standard way in the right-bottom corner of the sprite button.
- Added LuaSpriteButton::show_percent_for_small_numbers which, when set to true, forces the number to be shown as percent when smaller than 1.
- Added ItemPrototype::fuel_emissions_multiplier which scales pollution generated when the fuel item is used.
- Added FluidPrototype::emissions_multiplier which scales pollution generated when when the fluid is consumed.
- Added RecipePrototype::emissions_multiplier which scales pollution generated by the entity using this recipe.
- Added support to set scroll_pane_style horizontal_scroll_bar_style and vertical_scroll_bar_style.