
Having said that I have a bit of problems figuring out how to change the number of science packs required per research. I've tried a few things but nothing has worked. Am I correct to assume that I should do something like this in my data.lua:
Code: Select all
data.raw.technology["fluid-handling"].unit.ingredients["science-pack-1"] = 100
Code: Select all
local effects = data.raw.technology["fluid-handling"].effects
effects[#effects + 1] = {type="unlock-recipe", recipe="fill-water-barrel"}
If someone could tell me how to set the number of science packs required for some specific research then that'd be pretty much all I need to get going.