Avatar Teleporter

Post your ideas and suggestions how to improve the game.

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dood
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Re: Teleportation pads

Post by dood »

Insta-teleportation is kind of dull but as an upgrade to a personal train, maybe a flying vehicle without those wretched tank controls that you can freely fly around in regardless of terrain, call to your position and that can auto-move to markers built by you would do the trick.
McDuff
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Re: Teleportation pads

Post by McDuff »

Wasn't there an idea somewhere for a "control centre" that would enable you to easily remote manage parts of your base without being there? I think that would be a more Factorio-style thing than teleports in vanilla.
dood
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Re: Teleportation pads

Post by dood »

McDuff wrote:Wasn't there an idea somewhere for a "control centre" that would enable you to easily remote manage parts of your base without being there? I think that would be a more Factorio-style thing than teleports in vanilla.
I think the added features to the map fill that function.
You can zoom in, rename train stations, select trains and lay down blueprints. Couldn't do that before.
HarusKG
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Re: Teleportation pads

Post by HarusKG »

I see it like this:

Classic Rail -> Monorail -> Maglev -> Hyperloop

A monorail will require a significant amount of electricity.
Maglev will require a huge amount of electricity and plants for magnetization rails.
Hyperloop will additionally require a vacuum station.
DaBibo
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Teleoprtation technologies

Post by DaBibo »

TL;DR
In the endgame I would like to see some kind of teleporting
What ?
I think about modules for the armor to reach a destination far away (Would use much power), with the options :
- Teleport inside of special buildings / somewhere you can see on radar)

and

Teleport items from one point to another. Maybe on a slow rate with high use of energy.

Why ?
Just because on huge maps even my private rail station takes some time to reach an area so I´d love to be able to beam me whereever I want.
You can work many things from distance, but not fighting (e.g)
Koub
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Re: Avatar Teleporter

Post by Koub »

[Koub] Merged a few topics with the same of very similar suggestion.
There are other topics with more or less related suggestions out there too :
viewtopic.php?f=6&t=544
viewtopic.php?f=6&t=17901
and probably others.

My opinion : not fond of the idea for vanilla, but OK for modded gameplay, which is already possible (https://mods.factorio.com/query/teleport?version=0.16)
Koub - Please consider English is not my native language.
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