yourmod.lua
Code: Select all
module(..., package.seeall)
function all()
--your code mod goes here
end
modlist.lua
Code: Select all
module(..., package.seeall)
require "nameofyourmod"
function all()
nameofyourmod.all()
end
Code: Select all
module(..., package.seeall)
require "nameoffirstmod"
require "nameofsecondmod"
function all()
nameoffirestmod.all()
nameofsecondmod.all()
end
Also, I know this will be implemented to the game in future updates, but I wanted to do it


http://rapidshare.com/files/3283273573/ ... %201.1.rar