[Oxyd] [0.16.36] Crash on start [Linux]

Bugs that we were not able to reproduce, and/or are waiting for more detailed info.
Coffee2Code
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[Oxyd] [0.16.36] Crash on start [Linux]

Post by Coffee2Code »

What happens:
Running via optirun, crashes immediately.

Not sure yet if it's my system or not.

Log:

Code: Select all

   0.000 2018-04-18 22:59:47; Factorio 0.16.36 (build 36253, linux64, steam)
   0.134 Operating system: Linux (Fedora 27)
   0.134 Program arguments: "/home/null/.local/share/Steam/steamapps/common/Factorio/bin/x64/factorio" "-v"
   0.135 Read data path: /home/null/.local/share/Steam/steamapps/common/Factorio/data
   0.135 Write data path: /home/null/.factorio [811412/937367MB]
   0.135 Binaries path: /home/null/.local/share/Steam/steamapps/common/Factorio/bin
   0.139 System info: [CPU: Intel(R) Core(TM) i7-8650U CPU @ 1.90GHz, 8 cores, RAM: 31883 MB]
   0.139 Environment: DISPLAY=:1, WAYLAND_DISPLAY=<unset>
   0.140 Display options: [FullScreen: 1] [VSync: 1] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
   0.270 Available display adapters: 1
   0.270  [0]: resolution 3840x2160px at [0,0]
   0.270 Create display on adapter 0. Size 1280x720 at position [1270, 702].
   0.636 Initialised OpenGL:[0] GeForce MX150/PCIe/SSE2; driver: 4.6.0 NVIDIA 390.48
   0.636   Video memory size (dedicated/total available/current available): 2048/2048/1898 MB
   0.672 Graphics settings preset: high
   0.672 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [DXT: false] [Shader: 1]
   0.672                   [Parallel sprite loading: 1] [Max texture size: 0/8192] [Bmp cache: 0] [Sprite slicing: 1] [Low quality rotation: 0]
   0.766 Error CrashHandler.cpp:520: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
   3.990 Warning Logger.cpp:483: Symbols.size() == 10, usedSize == 6
#0  0x0000000000a7b36d in std::__uniq_ptr_impl<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::_M_ptr() const at /usr/include/c++/7/bits/unique_ptr.h:147
#1  0x00000000009a4781 in std::unique_ptr<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::get() const at /usr/include/c++/7/bits/unique_ptr.h:337
#2  0x00000000009a4b98 in std::unique_ptr<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::operator->() const at /usr/include/c++/7/bits/unique_ptr.h:331
#3  0x00000000009a4be9 in Logger::flush() at /tmp/factorio-build-CwlVvY/src/Util/Logger.cpp:522
#4  0x0000000001375f68 in Logger::logStacktrace(StackTraceInfo*) at /tmp/factorio-build-CwlVvY/src/Util/Logger.cpp:510
#5  0x00000000000121b0 in CrashHandler::writeStackTrace(CrashHandler::CrashReason) at /tmp/factorio-build-CwlVvY/src/Util/CrashHandler.cpp:173
Stack trace logging done
   7.165 Error Util.cpp:67: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
   7.203 Info CrashHandler.cpp:615: Wrote minidump to /home/null/.factorio/factorio-dump-current.dmp
dmesg output:

Code: Select all

[  212.807706] bbswitch: enabling discrete graphics
[  213.005547] nvidia-nvlink: Nvlink Core is being initialized, major device number 236
[  213.006204] NVRM: loading NVIDIA UNIX x86_64 Kernel Module  390.48  Thu Mar 22 00:42:57 PDT 2018 (using threaded interrupts)
[  213.779457] nvidia-modeset: Loading NVIDIA Kernel Mode Setting Driver for UNIX platforms  390.48  Wed Mar 21 23:48:34 PDT 2018
[  213.780392] nvidia-modeset: Allocated GPU:0 (GPU-c383a79c-f598-a27c-32de-05a2d2f13b4e) @ PCI:0000:02:00.0
[  213.780593] nvidia-modeset: Freed GPU:0 (GPU-c383a79c-f598-a27c-32de-05a2d2f13b4e) @ PCI:0000:02:00.0
[  214.532782] nvidia-modeset: Allocated GPU:0 (GPU-c383a79c-f598-a27c-32de-05a2d2f13b4e) @ PCI:0000:02:00.0
[  214.533003] nvidia-modeset: Freed GPU:0 (GPU-c383a79c-f598-a27c-32de-05a2d2f13b4e) @ PCI:0000:02:00.0
[  221.214610] factorio[4624]: segfault at 0 ip 0000000000000000 sp 00007ffe3dc08718 error 14 in factorio[400000+16fe000]
[  221.769678] nvidia-modeset: Unloading
[  221.793226] nvidia-nvlink: Unregistered the Nvlink Core, major device number 236
[  221.806154] bbswitch: disabling discrete graphics
[  221.817803] pci 0000:02:00.0: Refused to change power state, currently in D0
[  222.498159] abrt-action-ana[4738]: segfault at 20 ip 000056532005e603 sp 00007ffc32fe3b30 error 4 in abrt-action-analyze-c[56532005d000+2000]
Oxyd
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Re: [0.16.36] Crash on start [Linux]

Post by Oxyd »

Coffee2Code wrote:

Code: Select all

   7.203 Info CrashHandler.cpp:615: Wrote minidump to /home/null/.factorio/factorio-dump-current.dmp
Could you post the minidump, please?
Tritano
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Re: [0.16.36] Crash on start [Linux]

Post by Tritano »

I am not the original author but I think my crash is the same.
In my case it happened after some hours of gameplay.

Code: Select all

8578.894 Error CrashHandler.cpp:522: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
8583.192 Warning Logger.cpp:483: Symbols.size() == 10, usedSize == 6
#0  0x0000000000a7e25d in std::__uniq_ptr_impl<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::_M_ptr() const at /usr/include/c++/7/bits/unique_ptr.h:147
#1  0x00000000009a6e81 in std::unique_ptr<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::get() const at /usr/include/c++/7/bits/unique_ptr.h:337
#2  0x00000000009a72b8 in std::unique_ptr<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::operator->() const at /usr/include/c++/7/bits/unique_ptr.h:331
#3  0x00000000009a7309 in Logger::flush() at /tmp/factorio-build-jqmkj3/src/Util/Logger.cpp:522
#4  0x000000000137a268 in Logger::logStacktrace(StackTraceInfo*) at /tmp/factorio-build-jqmkj3/src/Util/Logger.cpp:510
#5  0x0000000000011b90 in CrashHandler::writeStackTrace(CrashHandler::CrashReason) at /tmp/factorio-build-jqmkj3/src/Util/CrashHandler.cpp:173
Stack trace logging done
8586.155 Error CrashHandler.cpp:174: Map tick at moment of crash: 6747060
8586.155 Error Util.cpp:67: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
8586.155 Uploading log file
8586.235 Info CrashHandler.cpp:617: Wrote minidump to /home/stefan/.factorio/factorio-dump-current.dmp
Attachments
factorio-dump-current.dmp
(250.51 KiB) Downloaded 105 times
Oxyd
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Re: [0.16.36] Crash on start [Linux]

Post by Oxyd »

Tritano wrote:I am not the original author but I think my crash is the same.
In my case it happened after some hours of gameplay.
If it crashes after some hours of gameplay, then it's most likely not the same problem. Could you post the full log? I need to know the exact version of your game in order to analyse the minidump.
Tritano
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Re: [Oxyd] [0.16.36] Crash on start [Linux]

Post by Tritano »

I am sorry but I do not have the log anymore.
I report back if I can reproduce the problem, it did not happen since then.
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