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0.001 2018-05-07 18:29:17; Factorio 0.16.41 (build 36431, win64, steam)
0.001 Operating system: Windows 10 (version 1709)
0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
0.001 Write data path: C:/Users/Laugen/AppData/Roaming/Factorio [65515/237574MB]
0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
0.009 System info: [CPU: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz, 8 cores, RAM: 4523/16351 MB, page: 6310/32735 MB, virtual: 231/134217727 MB, extended virtual: 0 MB]
0.011 Display options: [FullScreen: 1] [VSync: 0] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
0.011 Available display adapters: 2
0.011 [0]: \\.\DISPLAY1 - NVIDIA GeForce GT 730 {0x01, [-1680,0], 1680x1050, 32bit, 59Hz}
0.011 [1]: \\.\DISPLAY2 - NVIDIA GeForce GT 730 {0x05, [0,0], 1920x1080, 32bit, 59Hz}
0.012 Create display on adapter 1. Size 1280x720 at position [310, 162].
0.114 Initialised Direct3D:[0] NVIDIA GeForce GT 730; driver: nvldumdx.dll 23.21.13.8813
0.120 Video memory size (dedicated video/dedicated system/shared system/available): 2018/0/8175/4088 MB
0.160 DSound: Starting _dsound_update thread
0.160 Device reset internal.
0.160 DSound: Enter _dsound_update; tid=11356
0.163 Desktop composition is active.
0.163 Graphics settings preset: high
0.164 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [DXT: false] [Shader: 1]
0.164 [Parallel sprite loading: 1] [Max texture size: 0/8192] [Bmp cache: 0] [Sprite slicing: 1] [Low quality rotation: 0]
0.234 Loading mod core 0.0.0 (data.lua)
0.252 Loading mod base 0.16.41 (data.lua)
0.414 Loading mod upgrade-planner 1.5.3 (data.lua)
0.464 Loading mod base 0.16.41 (data-updates.lua)
0.517 Checksum for core: 2181704526
0.517 Checksum of base: 4164420871
0.517 Checksum of upgrade-planner: 378958687
0.624 Loading sounds...
0.742 Info PlayerData.cpp:67: Local player-data.json unavailable
0.742 Info PlayerData.cpp:70: Cloud player-data.json available, timestamp 1525735680
0.844 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
0.844 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
0.845 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/alpha-mask.cso
0.848 Crop bitmaps.
3.879 Initial atlas bitmap size is 16384
3.883 Created atlas bitmap 16384x5940 [none]
4.238 Created atlas bitmap 16384x847 [shadow]
4.267 Created atlas bitmap 16384x682 [decal]
4.301 Created atlas bitmap 8192x1496 [mipmap]
4.321 Created atlas bitmap 8192x800 [mipmap, smoke]
4.332 Created atlas bitmap 8192x2376 [linear-minification, mipmap, terrain]
4.387 Created atlas bitmap 8192x1036 [no-crop, trilinear-filtering, icon, light]
4.403 Created atlas bitmap 8192x238 [alpha-mask]
10.487 Sprites loaded
10.487 Convert atlas 8192x1496 to: mipmap
10.533 Convert atlas 8192x800 to: mipmap
10.557 Convert atlas 8192x2376 to: min-linear
10.629 Convert atlas 8192x1036 to: trilinear-filtering
10.663 Convert atlas 8192x238 to: alpha-mask
10.889 Custom inputs active: 2
10.936 Factorio initialised
29.038 Loading map C:\Users\Laugen\AppData\Roaming\Factorio\saves\Jerrick 10.zip: 4555976 bytes.
29.114 Loading Level.dat: 8829881 bytes.
29.118 Info Scenario.cpp:136: Map version 0.16.13-2
29.485 Applying migration: Base Mod: 2018-01-09_Factorio_0.16.15.lua
29.619 Applying migration: Base Mod: 2018-01-09_Factorio_0.16.27.lua
29.627 Loading script.dat: 175 bytes.
29.669 Checksum for script C:/Users/Laugen/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2661064125
29.672 Checksum for script __upgrade-planner__/control.lua: 1007996437
34.936 Loading map C:\Users\Laugen\AppData\Roaming\Factorio\saves\Jerrick 11.zip: 97148828 bytes.
35.050 Loading Level.dat: 229371530 bytes.
35.057 Info Scenario.cpp:136: Map version 0.16.41-0
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-bw0sqg\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-build-bw0sqg\src\util\logger.cpp (408): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-build-bw0sqg\src\util\logger.cpp (510): Logger::logStacktrace
c:\cygwin64\tmp\factorio-build-bw0sqg\src\util\logging.cpp (86): Logging::logAndAbortOrThrow
c:\cygwin64\tmp\factorio-build-bw0sqg\src\util\logging.cpp (80): Logging::logAndAbortOrThrow
c:\cygwin64\tmp\factorio-build-bw0sqg\src\rail\railsegment.cpp (150): RailSegment::initFrom
c:\cygwin64\tmp\factorio-build-bw0sqg\src\rail\trainmanager.cpp (102): TrainManager::setup
c:\cygwin64\tmp\factorio-build-bw0sqg\src\map\map.cpp (893): Map::setupEntities
c:\cygwin64\tmp\factorio-build-bw0sqg\src\scenario\scenario.cpp (211): Scenario::loadFactory
c:\cygwin64\tmp\factorio-build-bw0sqg\src\scenario\parallelscenarioloader.cpp (125): ParallelScenarioLoader::doLoad
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.12.25827\include\thr\xthread (232): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl*)(ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool),ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool>,std::default_delete<std::tuple<void (__cdecl*)(ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool),ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.12.25827\include\thr\xthread (211): std::_Pad::_Call_func
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB41761FE4)
00007FFB41761FE4 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB4403F061)
00007FFB4403F061 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
44.046 Error RailSegment.cpp:154: Error when creating segment 336919, found rail (curved-rail on {-224.0000000000, 468.0000000000}) already connected to segment 336909
Logger::writeStacktrace skipped.
44.046 Error Util.cpp:67: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
53.985 Uploading log file
54.012 Error CrashHandler.cpp:227: Heap validation: success.
54.014 Creating crash dump.
54.196 CrashDump success
