Start an all-sand no-biter sandbox map and do
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/c
p=game.player p.surface.request_to_generate_chunks({0,0},64) p.surface.force_generate_chunk_requests()
for x=100,300 do for y=100,500 do p.surface.create_entity{name='iron-ore',amount=1e9,position={x,y}} end end
But it's pretty easy to just keep miner-layout chunks, I have 2×2 and 2×4 and never really bother with more, the time spent dropping bp's is a small fraction of the prospecting and scheduling and all, at best it's a few minutes per outpost of which an extra few seconds are spent arranging coverage.