A slight render layer(?) bug. Walls render above rail signals, and rail signal circuit connections render above the lower part of trains.
(Not affected by force opengl)
[0.13.15] Rail signal circuit render layer order wrong.
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[0.13.15] Rail signal circuit render layer order wrong.
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My code in the post above is dedicated to the public domain under CC0.
Re: [0.13.15] Rail signal circuit render layer order wrong.
Thanks for the report,
This is not so easy to fix, so i will put it into minor issues
This is not so easy to fix, so i will put it into minor issues
Re: [0.13.15] Rail signal circuit render layer order wrong.
Another example if this minor is addressed someday.


Re: [0.13.15] Rail signal circuit render layer order wrong.
I am quite sure it would look even more wrong if rail would be drawn over the signal, so pretty much only solution would be to not allow to build signals in that position.