"Is campaign-only" tech property
"Is campaign-only" tech property
So that scripts/mods iterating the list can skip ones that do not appear in the normal singleplayer game, without hardcoding a big list and having it break every six versions.
Re: "Is campaign-only" tech property
...Why is it called 'enabled' of all things?
- Deadlock989
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Re: "Is campaign-only" tech property
Re: "Is campaign-only" tech property
"Enabled" and "Available in Campaign only" are not remotely close to being the same thing.Deadlock989 wrote: ↑Sun Jun 23, 2019 7:48 amBecause it controls whether or not the technology is enabled. Shocking.
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Re: "Is campaign-only" tech property
*shrug* Oh well, if you want to be pedantic, no, they're not.
However, attached below is a list of vanilla technologies that are not used in the campaign and not enabled by default.
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Re: "Is campaign-only" tech property
And you have what proof that that list remains that way in modded and for all future game versions?Deadlock989 wrote: ↑Sun Jun 23, 2019 3:29 pm*shrug* Oh well, if you want to be pedantic, no, they're not.
However, attached below is a list of vanilla technologies that are not used in the campaign and not enabled by default.
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