Premise:
In this days me and Krastor are improving Krastorio mod, and compatibility with SE, this savegame contain mods that isn't release yet, I prefer that only Factorio dev team will download this files, thank you.
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After update 0.17.51, in this savegame isn't possible place or remove equipment in the grids, so how to replicate the bug:
- Load savegame _autosave1
- Try to remove or add an equipment in the equipped armor of character
The error in particular
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86.238 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
- Factorio 0.17.51 (build 45809, win64, steam)
On system and settings:
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System info: [CPU: Intel(R) Core(TM) i7-5930K CPU @ 3.50GHz, 12 cores, RAM: 9398/32675 MB, page: 12990/40867 MB, virtual: 4337/134217727 MB, extended virtual: 0 MB]
0.007 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: 0000] [Lang: en]
0.039 Available displays: 4
0.039 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1080 Ti {0x05, [0,0], 3840x2160, 32bit, 60Hz}
0.040 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 1080 Ti {0x01, [958,-1080], 1920x1080, 32bit, 60Hz}
0.040 [2]: \\.\DISPLAY3 - NVIDIA GeForce GTX 1080 Ti {0x01, [-1080,0], 1080x1920, 32bit, 60Hz}
0.040 [3]: \\.\DISPLAY4 - NVIDIA GeForce GTX 1080 Ti {0x01, [3840,0], 1080x1920, 32bit, 60Hz}
0.107 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
0.167 Initialised Direct3D[0]: NVIDIA GeForce GTX 1080 Ti; id: 10de-1b06; driver: nvldumdx.dll 23.21.13.9065
0.167 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
0.167 [Local Video Memory] Budget: 9457MB, CurrentUsage: 2MB, Reservation: 0/5007MB
0.167 [Non-Local Vid.Mem.] Budget: 14704MB, CurrentUsage: 0MB, Reservation: 0/7760MB
0.167 Tiled resources: Tier 2
0.167 Unified Memory Architecture: No
0.167 BGR 565 Supported: Yes
0.167 MaximumFrameLatency: 3, GPUThreadPriority: 0
0.202 Desktop composition is active.
0.202 Graphics settings preset: very-high
0.202 Dedicated video memory size 11127 MB
0.202 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: high-quality]
0.202 [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Color: 32bit]
0
