Quick Start with robots

Don't know how to use a machine? Looking for efficient setups? Stuck in a mission?
kdeclerck
Manual Inserter
Manual Inserter
Posts: 3
Joined: Wed Sep 25, 2019 2:27 pm
Contact:

Quick Start with robots

Post by kdeclerck »

After playing factorio for more than 300 hours without having launched a single rocket I got bored because of the ongoing manual placements of items.

I want to start over again and am looking for a kind of all enabled mode where all research is done and I can quickly start with building using blueprints and robots.

Anyone good ideas for mods or add-ons that can enable this ?

It would also be usefull to have an option to add items to the inventory without having to produce them ...
User avatar
eradicator
Smart Inserter
Smart Inserter
Posts: 5207
Joined: Tue Jul 12, 2016 9:03 am
Contact:

Re: Quick Start with robots

Post by eradicator »

Mods: "Creative Mode" or similar.
Built-In: Play -> Scenario -> Sandbox
Existing Map: "/editor" command
Author of: Belt Planner, Hand Crank Generator, Screenshot Maker, /sudo and more.
Mod support languages: 日本語, Deutsch, English
My code in the post above is dedicated to the public domain under CC0.
xfir01
Long Handed Inserter
Long Handed Inserter
Posts: 93
Joined: Fri Feb 10, 2017 5:08 pm
Contact:

Re: Quick Start with robots

Post by xfir01 »

Console commands will let you do that.

https://wiki.factorio.com/Console

specifically this one to research all tech:
/c game.player.force.research_all_technologies()

and this one that lets you create items for free:
/c game.player.cheat_mode=true
User avatar
5thHorseman
Smart Inserter
Smart Inserter
Posts: 1193
Joined: Fri Jun 10, 2016 11:21 pm
Contact:

Re: Quick Start with robots

Post by 5thHorseman »

Ever since they were streamlined to act as if you had a free, personal roboport at all times, I've fallen absolutely in love with Construction Drones.
Post Reply

Return to “Gameplay Help”