- Construction robots will attempt to batch build tiles.
- Tooltips reworked. They now have a new structure and look.
- Properties in tooltips have been reorganized and reworked. Common properties have been added to categories.
- Added more information to tooltips, for example to be able to calculate steam power and nuclear ratios.
- Recipe and item tooltips are now separate. Item tooltips will be shown for each product in the recipe, if relevant.
- Descriptions and Total Raw can be hidden using the interface setting.
- Reorganized the interface settings menu.
- Fixed a crash when switching between the map editor and the ghost controller type. (77253)
- Fixed car movement animation played forwards when reversing. (77158)
- Fixed a crash related to using LuaCustomTables incorrectly. (77374)
- Fixed that accumulators wouldn't copy circuit signals correctly in some cases. (77384)
- Fixed a crash related to removing all collision masks from rails. (77479)
- Added ProductPrototype::show_details_in_recipe_tooltip. It determines if a product tooltip should be shown when hovering a recipe.
- Added filtering support for several common Lua events.
- Added LuaEntity::logistic_network write for construction and logistic robots.
- Added "lifetime" optional entity creation parameter for speech-bubble entities.
- Added LuaEntityPrototype::max_distance_of_sector_revealed and max_distance_of_nearby_sector_revealed read.
- Changed RecipePrototype so it calculates catalyst from ingredients and products automatically if not manually defined.