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data.raw["recipe"]["item-name-here"].hidden = true
1. if an old world is loaded up the assemblers that are already placed will still have the recipe in them. This recipe can then be copy pasted into new
assemblers, or into blueprints.
2. Even in a newly created world, the recipe can still be accessed using a blueprint containing an assembler using the recipe.
Is there a better simple approach to this or a fix to these problems?