0.18 has been released and every mod has a changelog, which you can view ingame for example. There are no game breaking changes, they should only be some ratio changes for balancing, and exploration/bio since those are still in development. The bio animalis has changed and the weapons of exploration have extended/updated. The weapons can still be quite OP, so don't hesitate to try them out on some biters.brysamo wrote: βSun Feb 09, 2020 4:25 pm Apologies if this already exists somewhere, but when the update for 0.18 s fully released is there going to be a summarized list of changes?
From browsing through this it seems that some recipe and ratio changes might be occurring. Is that correct? I'd hate to mess up my very late game map.
It is still heavily in development, so don't expect too much out of it, but it should be functional! (without bobs mods that is, when bob is active, the settings are forced off, for components and tech that is).