[0.18.13] Entities on belt corners move faster than belt graphics

Bugs that are actually features.
toddnollan
Burner Inserter
Burner Inserter
Posts: 5
Joined: Fri May 19, 2017 9:55 am
Contact:

[0.18.13] Entities on belt corners move faster than belt graphics

Post by toddnollan »

Yes, this is really basic and silly but it bothers me.



When standing on a belt corner, you move consistently and reliably faster than the belt graphics, most noticeable when standing on a belt circle. This occurs on both red and yellow belts, and occurs in both directions.
Attachments
factorio-current.log
(34.2 KiB) Downloaded 81 times
User avatar
Klonan
Factorio Staff
Factorio Staff
Posts: 5404
Joined: Sun Jan 11, 2015 2:09 pm
Contact:

Re: [0.18.13] Entities on belt corners move faster than belt graphics

Post by Klonan »

You move faster than the center of the belt

This is not a bug
toddnollan
Burner Inserter
Burner Inserter
Posts: 5
Joined: Fri May 19, 2017 9:55 am
Contact:

Re: [0.18.13] Entities on belt corners move faster than belt graphics

Post by toddnollan »

You move consistently faster than the arrows, whether you are standing in the corner middle, corner outside, or corner inside.

This is not a bug? Given how precisely straight belts are synchronized, this is surprising.
User avatar
Klonan
Factorio Staff
Factorio Staff
Posts: 5404
Joined: Sun Jan 11, 2015 2:09 pm
Contact:

Re: [0.18.13] Entities on belt corners move faster than belt graphics

Post by Klonan »

I looked into it a bit deeper, and the corner movement is specially coded to handle a lot of special cases,
With some experiments, I decided its not worth changing it
Post Reply

Return to “Not a bug”