wIL re u speaking of the animal>caged>animal loop?ShadowGlass wrote: ↑Thu Mar 19, 2020 2:15 amI mean the recipe has 1 cage as an ingredient, and with prod modules would return more than 1 caged animal. Eventually, if you slaughter it or use it otherwise a caged animal will return a cage.immortal_sniper1 wrote: ↑Mon Mar 16, 2020 4:43 pmwhat does make extra cages?ShadowGlass wrote: ↑Mon Mar 16, 2020 6:27 amRaising pups into adult animals in the Creature Chamber also accepts prod modules, and can also (for some animals) return extra cages. I guess that'll go away too?
also apparently there is a bit of wigle room with prod modules , wood chain is from pyCP so it has them also py apparently said he will allow prod in food recipes
Technically we have this same situation without prod modules if we use Antiviral recipes in animal ranch buildings. They require 1 cage, but return 1.5 caged animal.
Maybe this won't be a problem, as you said some recipes are negative on cages (the non-antiviral ranch recipes for example).
it had its prod modules removed a while ago so it wont generate cages or so i was told