- Previously, all the enemies used to go in groups, and (probably) one path was built for the entire group.
- Then, at some moment, the enemies started to go one-by-one, and the time spent for updates quickly went up.
- Now, as you can see, there are more than 1.5K paths that aren't built yet. This number does not change with time (or the change is so small it can't even be noticed). This may indicate that the game tries to, but fails to build all the required paths.
- The only way I can get this number to decrease is to manually kill some biters using artillery. In that case, the path is removed from the queue.
The log file and various screenshots are attached.
Regards,
stuff