[1.1.1] Map view scanline effect causing distracting moire patterns on belts (full and empty)

We are aware of them, but do not have solutions that don't cause other issues. They go here in order not to take space in the main bug thread list.
syntaxers
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[1.1.1] Map view scanline effect causing distracting moire patterns on belts (full and empty)

Post by syntaxers »

See the (cropped) screen recordings for examples on a full ore belt and an empty yellow belt.
scanline-2020-11-28_10.43.17.mp4
(4.88 MiB) Downloaded 142 times
scanline-2020-11-28_10.46.55.mp4
(2.63 MiB) Downloaded 125 times
I'm running the game at 1920x1080 with all the default graphics settings.

I wish there was an option to toggle off the effect in the UI instead of resorting to deleting the pixel shader file itself: https://www.reddit.com/r/factorio/comme ... t/gdn8hx9/
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