I having trouble automating trains. I'm not sure if what I'm trying to achieve is possible in vanilla...
I built a train "subnetwork" for regional smelting. I was thinking about having my delivery station for the ore, having a bunch of "wait" station (all with the same name) and then name all the ore patch train stop with the same name and have a condition that disable the train stop if there isn't enough ore at the station to fill a train.
I figured my train schedule would be
- Ore Delivery
- Wait station
- Ore patch.
The issue I ended up with while trying to make it work is : if all ore patch are disabled, the train will just skip them and go back to the "ore delivery" station. You guys know of any automation trick to achieve that (hopefully one that wouldn't result in a race conditon, ie 2 train waking up at the same time, so 1 skip and loop to Ore Delivery).
Train automation could really use preconditions for stations! (<--On official wishlist for expansion/DLC. Like... Go to this station only if you have less than X mj of left of fuel? hint
