I just accidentally clicked "CTRL + Z" and tbh. i don't know what i did...
i heard sound so it worked and probably removed something...
and tbh. i was just running on my world bored ( and w8ing 4 research to finish )
I don't remember what i was doing last and what i deleted...
so it would be rly nice if game show in for example right bottom or left borrom corrner ( plz don't make it top or middle xD )
notification with WHAT CTRL + Z have done... like for example u canceled BP then it show notification about that
if you clicked CTRL + Z and it removed Rail or something ( because i think i was working on rails... )
it show you for example "Removed 1 Rail" ( and u can click to see where xD ) etc.
CTRL + Z Notification?
Moderator: ickputzdirwech
Re: CTRL + Z Notification?
I too have had this problem.
A simple "redo" just like the undo button that when hovered over will tell you what will happen, also a map ping would be great.
A simple "redo" just like the undo button that when hovered over will tell you what will happen, also a map ping would be great.
Re: CTRL + Z Notification?
kovarex acts like this is so hard to do. i doubt you will get it. has been asked soooo many times.
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Re: CTRL + Z Notification?
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Re: CTRL + Z Notification?
Well, that makes totally sense.
In the pointed discussion that was also a point, that a redo function is not so much needed, if I would know what has been undone previously. Because I normally know what I’ve been done I would know much better when to stop with undo.
Extra points if it would show me after undo, what will been undone next.
That functionality would make a redo function much less needed.
In the pointed discussion that was also a point, that a redo function is not so much needed, if I would know what has been undone previously. Because I normally know what I’ve been done I would know much better when to stop with undo.
Extra points if it would show me after undo, what will been undone next.
That functionality would make a redo function much less needed.
Cool suggestion: Eatable MOUSE-pointers.
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Confirmation window by timeout for cancellation
[ Used Google Translate ]
I propose to output the dialog box to the undo button of the last action (Ctrl + Z) after the timeout expires (for example, 1-2 minutes).
This will avoid accidentally pressing this button if you did something and somewhere and then after 5 minutes accidentally pressed the cancel button, which leads to painful memories of where and what is being canceled.
Since this function is not used often and usually only in the moments of active construction, then counting the timeout from the moment of the last committed change on the map (including the cancellation itself), this dialog box will not appear and, accordingly, will interfere with anyone, but at the same time will save time and nerves if you accidentally press it.
I propose to output the dialog box to the undo button of the last action (Ctrl + Z) after the timeout expires (for example, 1-2 minutes).
This will avoid accidentally pressing this button if you did something and somewhere and then after 5 minutes accidentally pressed the cancel button, which leads to painful memories of where and what is being canceled.
Since this function is not used often and usually only in the moments of active construction, then counting the timeout from the moment of the last committed change on the map (including the cancellation itself), this dialog box will not appear and, accordingly, will interfere with anyone, but at the same time will save time and nerves if you accidentally press it.
Re: Confirmation window by timeout for cancellation
Merged with same idea
Other:
viewtopic.php?f=6&t=69903 Redo functionality
viewtopic.php?f=6&t=93360 Undo/Redo indication
Other:
viewtopic.php?f=6&t=69903 Redo functionality
viewtopic.php?f=6&t=93360 Undo/Redo indication
Cool suggestion: Eatable MOUSE-pointers.
Have you used the Advanced Search today?
Need help, question? FAQ - Wiki - Forum help
I still like small signatures...
Have you used the Advanced Search today?
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I still like small signatures...