So i did some testing and now see that linux is using way more memry then windwos 5 - 15x.
Any reason why linux would be using so much more ram then windows?
WINDOWS
modded
loading up menu
501.9 MB
6.6 -> 5.8 GB (total system memory from when in game and after closing game)
loading up a save
2000 MB
7.7 -> 5.4 GB
vanila
loading up menu
296 MB
5.0 -> 4.4 GB
loading up a save
476 MB
5.2 -> 4.4 GB
LINUX UBUNTU
modded
loading up menu
7577 MB (1500% increase)
9.84 -> 2.45
loading up a save
9645 MB (consumes 2GB more memory instead of 1.5GB)
14.9 (mem) 1.71 (swp) -> 1.12 (mem) 1.43 (swp) GB
vanila
loading up menu
3625MB (1200% increase)
5.51 -> 1.95 GB
loading up a save
3915 MB (consumes 290MB more memory instead of 180MB)
6.64 -> 1.97 GB
EXTRA INFO
mods used
FNEI
vechicleSnap
waterfill_v17
aai-industries
aasi-signal-transmision
alien-bioms
creatif-mod
information
jetpack
robot_attrition
space-exploration/graphics/hr-graphics/postprocesing
settings
-- graphics
- not used
full screen
show game simulation
minimize focus
texture streaming
- other
spirit resolution HIGH
color filter NONE
max render threads 4
video memory usage ALL
atlas texture size LARGEST POSSIBLE
texture compresion NONE
setings on windows
texture streaming ON
Use flip presentation model ON (was not a option on linux)
texture compresion HIGH QUALITY
PC
7300hq 16GB ram
1050 (mobile) 4GB vram